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"I can't even imagine not having a mind entirely devoted to YALORT, since I have no room in my mind for imagining, because it's all taken up by worshipping YALORT!"

My actual ship of choice is the TW-2 Kiwi Berry.

Promotion Complete! Class Change from Gaming Moderator to Community Manager for the Stack Exchange Network.


Aug
5
answered Pokemon: Gotta catch 'em all, but how to get started?
Aug
5
comment Pokemon: Are there any adverse effects to making a legendary beast faint?
Just goes to show you can't always work off of what happened in the previous versions (even in the same gen!). Nice correction.
Aug
5
awarded  Enthusiast
Aug
4
revised Was there a code for “Hyper Sonic” in Sonic 2?
Game tagging ♪
Aug
4
revised In “A Boy and His Blob” for the Nintendo Wii, is there any reason to rescue the blobs in world 4?
Adding the tag on the next one ♪
Aug
4
revised Spoiler: “A Boy and His Blob” (Wii), why the I - III and IV - VI in the final bonus level?
Adding the game tag ♪
Aug
3
comment Do I need to put more focus on making armour and weapons?
Don't shoot for catchy titles. Use a title that describes or summarizes what you're actually asking about. Otherwise, people get confused over what is being asked and it won't be easy to get an answer.
Jul
30
revised How to best manage Protoss Observers in StarCraft 2?
Which syllable is the accent on "Protoss", anyway?
Jul
30
comment What does it mean for a game to be linear?
@Christian I meant the words I chose. I personally never find linearity to be bad by itself. However, linearity is often seen as an aspect that hurts replay value. Replay value is important to a lot of gamers, so to them it can seem bad, which is why you get statements like "It was a good game, but X was just way too linear."
Jul
30
comment Qualities of a good custom StarCraft 2 map?
It might be wise to specify what kind of maps you're looking for. Standard bouts against players, or those special kinds of maps with non-standard objectives?
Jul
30
comment What does it mean for a game to be linear?
One thing to note is that there's a difference between linearity and player options. For example, in many shoot-em-ups you can select from multiple characters to use. The stage layout remains the same, the only change is the firing pattern and sometimes story. So even though you get a lot of replay value by playing different characters and using different strategies in the stages, ultimately the game is linear because you still end up traversing the same set of stages each time with the same objectives to complete the game.
Jul
30
comment What does it mean for a game to be linear?
@Christian There's a level of scope to in-game activity that you need to consider if you want to create a categorization like "linearity". That's why the definition is traditionally centered around one of level layout, story, and gameplay. The latter category, while present on occasion, is usually only present in the most extremely linear games. Ironic as it sounds, there is more than one dimension to linearity in video games.
Jul
30
awarded  Nice Answer
Jul
29
comment What does it mean for a game to be linear?
@Christian When you evolve past the actual "game story" and head into "interpretive story" crafted by the imagination/perspective of the player, you leave the realm of being able to classify it as "linear" or "non-linear".
Jul
29
revised What does it mean for a game to be linear?
Linking another good answer ♪
Jul
29
revised What does it mean for a game to be linear?
I wish I thought of these examples when I first posted.
Jul
28
comment What does it mean for a game to be linear?
And games like Suguri or Kirby Super Star don't fit in the model of linearity/non-linearity by themselves, it should be noted. When you get into the level of different modes of play, the linearity is something which must be analyzed for each separate mode.
Jul
28
comment What does it mean for a game to be linear?
@Byron I haven't played Mass Effect. My general rule of thumb is "Is there a stage select?". It doesn't have to be a literal one, but the point is that in terms of objectives necessary to complete the game, there exists at least one point wherein I can choose more than one path. Non-linearity is, as it were, a gradient of many kinds.
Jul
28
revised What does it mean for a game to be linear?
Refined definition ♪
Jul
28
answered What does it mean for a game to be linear?