202 reputation
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visits member for 3 years, 5 months
seen 2 days ago

Programmer, game designer, master's in physics.

Published boardgame: http://nestorgames.com/#linkage_detail


Oct
7
comment How to ban/report offensive players in Dota2?
Argh that's horrible. I hope they fix it.
Sep
24
awarded  Autobiographer
Aug
29
comment Roughly how long is a winning playthrough on Rogue?
I have no idea since it wasn't me.
Aug
29
comment Roughly how long is a winning playthrough on Rogue?
I read that too, and I agreed with the guy who said we got some answers from people who had played the game through and gave good information.
Aug
29
comment Roughly how long is a winning playthrough on Rogue?
I've read the Meta about this issue, and I agree with the guy who says just pointing everyone to that site isn't good for this site.
Aug
29
revised Roughly how long is a winning playthrough on Rogue?
edited body
Aug
29
asked Roughly how long is a winning playthrough on Rogue?
Aug
27
comment Can there be a draw in League of Legends?
As many others have said, this depends entirely upon how the game was coded. If they were to check both Nexuses for death before firing GameOver(), then a tie is possible. But I think if it were possible, we would have heard about a tie by now.
Aug
25
comment Why is there still screen tearing even when fps are limited to be equal to monitor refresh rate?
Nice and simple.
Aug
21
comment Why do ADCs always go for damage over armor?
I'm an ADC with a teamwork badge. I still think of it as "I have to suck up as much gold as possible to kick ass later", but I always have the team in mind. I even run Teleport for map and team tactics.
Aug
14
comment What should I do when I see a player using a botting service?
Riot does not look at "unskilled" reports. According to the docs somewhere, it just reduces their MMR for non-ranked matches.
Aug
14
comment As a jungler when should I push the lane after a gank?
@ZeroStatic yup. Good answer though!
Aug
14
comment As a jungler when should I push the lane after a gank?
I would only comment that a really bad laner probably doesn't even know what "freeze the lane" means, let alone be able to do it.
Jul
8
comment When does the difficulty increase in Tallowmere?
I know that, @GnomeSlice. Being able to shoot your enemies at range is epic in the context of the game's ordinary controls. I maintain that an action-based game, especially one with short play times and no saves, would be seriously harmed by letting you rampage through it because you found a powerful weapon. I quit playing Dynasty Warriors 3 precisely because of this error.
Jul
8
comment When does the difficulty increase in Tallowmere?
The Rocket Launcher feels epic not because you make your opponents look silly, but because you can shoot them at range. Fundamentally Tallowmere has a different way of conveying "epic" because it is an action game rather than a turn-based RPG with simple combat like in Final Fantasy, where your arguments would make more sense.
Jul
8
comment When does the difficulty increase in Tallowmere?
"the game immediately adjusts the difficulty so that I'm no more powerful than before." From a design perspective, I don't see how it could be otherwise. Epic items would just let you tromp through room after room with no challenge, and it would be boring. RPGs have always traded on this increasing difficulty making your more powerful gear "necessary" not "powerful".
Jun
11
comment Should you let the minions destroy the tower?
Ok. I'm still climbing out of bronze, so I didn't want to edit it if there were some weird thing that "red turret" referred to. :)
Jun
11
comment Should you let the minions destroy the tower?
"Red turret" you mean purple turret?
May
14
comment How do I get a yellow card back?
Sure! Glad you found the information useful. A lot of people hate finding these things out, for some reason. :)
May
14
comment How do I get a yellow card back?
Useless comment: "criteria" is already the plural of "criterion". So you mean "you need to meet three criteria". :D