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user98085
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In essence, those are unique IDs for each game - at least the PS3 ones. I can't currently find any sources about the X360 ones.

PlayStation 3

Various communities, single users and random sites try to collect these (I couldn't find an actual comprehensive list, though).

One in particular also largely explains the naming scheme:

  • ES stands for the European sales region
  • US for the NA region
  • JM, JS, AS and probably a bunch of others stand for various Asian regions

As per @TML's comment:

  • The BC prefix is used for first-party content by Sony and subsidaries.
  • The BL prefix, on the other hand, for third-party content.

So, a BCES is a first-party game released to the European market.

I'll update this, if I find more sources on this, but the basic answer is:

It's a unique ID for each released retail version of a game.

And, as pointed out in the comments, it is mostly referred to as a "title ID". "catalogue number" or similar. On consoles, these are usually used to identify game data on the hard disk (savegames and the such).

In essence, those are unique IDs for each game - at least the PS3 ones. I can't currently find any sources about the X360 ones.

PlayStation 3

Various communities, single users and random sites try to collect these (I couldn't find an actual comprehensive list, though).

One in particular also largely explains the naming scheme:

  • ES stands for the European sales region
  • US for the NA region
  • JM, JS, AS and probably a bunch of others stand for various Asian regions

As per @TML's comment:

  • The BC prefix is used for first-party content by Sony and subsidaries.
  • The BL prefix, on the other hand, for third-party content.

So, a BCES is a first-party game released to the European market.

I'll update this, if I find more sources on this, but the basic answer is:

It's a unique ID for each released retail version of a game.

In essence, those are unique IDs for each game - at least the PS3 ones. I can't currently find any sources about the X360 ones.

PlayStation 3

Various communities, single users and random sites try to collect these (I couldn't find an actual comprehensive list, though).

One in particular also largely explains the naming scheme:

  • ES stands for the European sales region
  • US for the NA region
  • JM, JS, AS and probably a bunch of others stand for various Asian regions

As per @TML's comment:

  • The BC prefix is used for first-party content by Sony and subsidaries.
  • The BL prefix, on the other hand, for third-party content.

So, a BCES is a first-party game released to the European market.

It's a unique ID for each released retail version of a game.

And, as pointed out in the comments, it is mostly referred to as a "title ID". "catalogue number" or similar. On consoles, these are usually used to identify game data on the hard disk (savegames and the such).

addendum; added 5 characters in body
Source Link
user98085
  • 8.8k
  • 5
  • 42
  • 64

In essence, those are unique IDs for each game - at least the PS3 ones. I can't currently find any sources about the X360 ones.

PlayStation 3

Various communities, single users and random sites try to collect these (I couldn't find an actual comprehensive list, though).

One in particular also largely explains the naming scheme:

  • EUES stands for the European sales region
  • US for the NA region
  • JM, JS, AS and probably a bunch of others stand for various Asian regions

The "BC"As per @TML's comment:

  • The BC prefix is used for first-party content by Sony and subsidaries.
  • The BL prefix, on the other hand, for third-party content.

So, "BL" and the serial number ata BCES is a first-party game released to the end, I cannot determineEuropean market. 

I'll update this, if I find more sources foron this, but the basic answer is: It's a unique ID for each released retail version of a game.

It's a unique ID for each released retail version of a game.

In essence, those are unique IDs for each game - at least the PS3 ones. I can't currently find any sources about the X360 ones.

PlayStation 3

Various communities, single users and random sites try to collect these (I couldn't find an actual comprehensive list, though).

One in particular also largely explains the naming scheme:

  • EU stands for the European sales region
  • US for the NA region
  • JM, JS, AS and probably a bunch of others stand for various Asian regions

The "BC", "BL" and the serial number at the end, I cannot determine. I'll update this, if I find sources for this, but the basic answer is: It's a unique ID for each released retail version of a game.

In essence, those are unique IDs for each game - at least the PS3 ones. I can't currently find any sources about the X360 ones.

PlayStation 3

Various communities, single users and random sites try to collect these (I couldn't find an actual comprehensive list, though).

One in particular also largely explains the naming scheme:

  • ES stands for the European sales region
  • US for the NA region
  • JM, JS, AS and probably a bunch of others stand for various Asian regions

As per @TML's comment:

  • The BC prefix is used for first-party content by Sony and subsidaries.
  • The BL prefix, on the other hand, for third-party content.

So, a BCES is a first-party game released to the European market. 

I'll update this, if I find more sources on this, but the basic answer is:

It's a unique ID for each released retail version of a game.

Source Link
user98085
  • 8.8k
  • 5
  • 42
  • 64

In essence, those are unique IDs for each game - at least the PS3 ones. I can't currently find any sources about the X360 ones.

PlayStation 3

Various communities, single users and random sites try to collect these (I couldn't find an actual comprehensive list, though).

One in particular also largely explains the naming scheme:

  • EU stands for the European sales region
  • US for the NA region
  • JM, JS, AS and probably a bunch of others stand for various Asian regions

The "BC", "BL" and the serial number at the end, I cannot determine. I'll update this, if I find sources for this, but the basic answer is: It's a unique ID for each released retail version of a game.