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Feb 11, 2013 at 0:09 comment added acalypso Yep, from what I know most skill names and some class names were changed, along with charater names, usage of old English-style phrases, etc.
Feb 8, 2013 at 15:32 comment added Cthos The translation...man that was weird. They changed a good number of the skill names, and it freaked me out a little. "Guts" => "Mettle" being one of them.
Feb 7, 2013 at 17:30 comment added REDace0 Another note on differences, the items available only via multiplayer challenges in the PSP version are available in the iPhone version. The Trapper's Den shop starts giving them away late in the game. I'm not sure if it's unlocked by story progress or by level.
Feb 7, 2013 at 13:28 vote accept RLH
Oct 22, 2014 at 16:37
Feb 7, 2013 at 13:23 comment added acalypso Just found the iPhone version of WotL does NOT come with multiplayer functionality (en.wikipedia.org/wiki/…) - which worked for PSP in ad hoc mode only anyway.
Feb 7, 2013 at 13:21 history edited acalypso CC BY-SA 3.0
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Feb 7, 2013 at 13:16 comment added acalypso non-WotL is the original 1997/1998 release on PSX, and the changes I mentioned in my answer were all introduced in PSP version (WotL). From my perspective WotL additions are significant - though some problems with the original, like slowdowns, were seemingly not fixed in WotL.
Feb 7, 2013 at 13:11 comment added RLH To be sure, the non-WotL version is the original that was released on the PSX? Were there any changes made to that version (even slight ones?)
Feb 7, 2013 at 13:09 history answered acalypso CC BY-SA 3.0