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Mar 4, 2013 at 20:04 comment added au revoir @SF - There is no concept of weight in the game. The code controlling minecarts treats ridden minecarts different from non-ridden minecarts. If you want a minecart to move as far as a ridden minecart, you will need to mod the game.
Mar 4, 2013 at 18:38 answer added M.Pagani timeline score: 3
Mar 4, 2013 at 14:10 vote accept SF.
Mar 4, 2013 at 12:17 answer added fredley timeline score: 12
Mar 4, 2013 at 11:50 comment added SF. @AnderBiguri: okay, but still, is there some resource detailing the mechanics of minecart movement or could someone expand on it? What should I do if I want a minecart (say, with chest) to move the same as with a player? Is there a way to discriminate between minecarts by weight?
Mar 4, 2013 at 10:52 comment added Ander Biguri @SF. Remember: In the game you are playing rocks float and sand falls. Physics are not something logic in Minecraft.
Mar 4, 2013 at 9:51 comment added SF. @ratchetfreak: ...and how would that work? Search for "minecart weight" returns one relevant sentence: "A player in a cart adds significant weight, requiring more power to push." Plus the slope climb height seems completely counter-intuitive (the lighter cart should go higher up the slope).
Mar 4, 2013 at 9:32 comment added ratchet freak actually its that empty carts are much lighter compared to occupied carts (with the same friction)
Mar 4, 2013 at 8:36 history asked SF. CC BY-SA 3.0