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kalina
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added RadeonPro, after hearing it may be a preferable option?
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Coldblackice
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I've noticed there are a handful of ways to apply v-sync to a game:

  • In-game option
  • Catalyst Control Center
  • D3DOverrider
  • RadeonPro
  • Windows 7 Desktop Window Manager (via DWM.exe when gaming in Windowed-Fullscreen mode)

What are the functional/applicable differences between methods? I'm trying to determine which method might be preferable over another, or when you might want to use one method over another.

I've noticed there are a handful of ways to apply v-sync to a game:

  • In-game option
  • Catalyst Control Center
  • D3DOverrider
  • Windows 7 Desktop Window Manager (via DWM.exe when gaming in Windowed-Fullscreen mode)

What are the functional/applicable differences between methods? I'm trying to determine which method might be preferable over another, or when you might want to use one method over another.

I've noticed there are a handful of ways to apply v-sync to a game:

  • In-game option
  • Catalyst Control Center
  • D3DOverrider
  • RadeonPro
  • Windows 7 Desktop Window Manager (via DWM.exe when gaming in Windowed-Fullscreen mode)

What are the functional/applicable differences between methods? I'm trying to determine which method might be preferable over another, or when you might want to use one method over another.

Post Reopened by Ullallulloo, user9983, au revoir, Ronan, badp
Post Closed as "off topic" by Frank, user9983, Shadur-don't-feed-the-AI, LoveAndCoding, user11502
formatting
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SevenSidedDie
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I've noticed there are a handful of ways to apply Vsyncv-sync to a game:

-In-game option
-Catalyst Control Center
-D3DOverrider
-Windows 7 Desktop Window Manager (via DWM.exe when gaming in Windowed-Fullscreen mode)

  • In-game option
  • Catalyst Control Center
  • D3DOverrider
  • Windows 7 Desktop Window Manager (via DWM.exe when gaming in Windowed-Fullscreen mode)

What are the functional/applicable differences between methods? I'm trying to determine which method might be preferable over another, or when you might want to use one method over another.

I've noticed there are a handful of ways to apply Vsync to a game:

-In-game option
-Catalyst Control Center
-D3DOverrider
-Windows 7 Desktop Window Manager (via DWM.exe when gaming in Windowed-Fullscreen mode)

What are the functional/applicable differences between methods? I'm trying to determine which method might be preferable over another, or when you might want to use one method over another.

I've noticed there are a handful of ways to apply v-sync to a game:

  • In-game option
  • Catalyst Control Center
  • D3DOverrider
  • Windows 7 Desktop Window Manager (via DWM.exe when gaming in Windowed-Fullscreen mode)

What are the functional/applicable differences between methods? I'm trying to determine which method might be preferable over another, or when you might want to use one method over another.

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Coldblackice
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