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Jun 16, 2013 at 18:15 answer added Delfic timeline score: 0
Apr 11, 2013 at 8:28 comment added Wertilq You are getting off-topic and making a discussion, stay on the question of Vayne's tumble. Does Vayne's DPS ALWAYS increase when tumble is used, or can you reach a point where DPS get lower if you tumble?
Apr 11, 2013 at 8:24 comment added Joetjah I agree, in a fight, Piltover Peacemaker would rarely be of any use unless you want to get someone in the back or 'blindshot' over a wall or anything into the fog. As for a 1v1 standoff, her Q would lower her total DPS in comparisation if she'd be shooting normally (with high AS).
Apr 11, 2013 at 7:37 comment added xray1986 @Joetjah In order not to stretch it out on my part. I 'd like to clarify that I 'd like to take back the useless part of my first comment. It's not useless. For example sometimes its worth doing it if you are in a teamfight and you want to dmg more than one opponent. But also take into consideration that for that short time you channel to do it you might miss out on 2 auto attacks that would give you 2 extra stacks on you passive as well. So if you're really after the aoe its worth it.But if you want the most possible dps or if you want to kill someone fast, or if you're chasing, or...its not
Apr 11, 2013 at 7:29 comment added xray1986 @Joetjah I don't think its nonsense mate. The only 2 uses that you gave have nothing to do with fighting. The uses I gave for Tumble have everything to do with fighting and I thought that was the point here...Do you really think that if you're fighting with someone (let's say another ad carry 1v1) and you do your Piltover you won't "lose" in every possible aspect? The animation has a long delay, you have to stand still to do it, and the damage output will just not be worth it and it is also dodgeable. It's like saying you would actually ult someone from close range while you're fighting...
Apr 11, 2013 at 7:17 history edited Wertilq CC BY-SA 3.0
added 76 characters in body
S Apr 11, 2013 at 7:15 history edited galacticninja CC BY-SA 3.0
grammer stuff
S Apr 11, 2013 at 7:15 history suggested hammythepig CC BY-SA 3.0
grammer stuff
Apr 11, 2013 at 6:24 review Suggested edits
Apr 11, 2013 at 7:17
Apr 10, 2013 at 18:30 comment added Wertilq What I had hoped for was that there was some data on all animations somewhere, and that someone knew about them :P
Apr 10, 2013 at 18:24 comment added Wertilq The question is more or less, is it useful to use tumble for extra damage, even when you are close to AS cap.
Apr 10, 2013 at 14:19 comment added Joetjah Thats nonsense. Piltover Peacemaker has a larger range then her auto attack and goes through units, and is perfect for pushing and camping. But you are right on the other part. As I explained in my answer, procs and Armor mess around with the calculations too much to give a definitive answer.
Apr 10, 2013 at 14:14 comment added xray1986 Very interesting question. I get that you ask a specific thing and you want the time of the animation (which I don't know yet) but I just like to point out that like Marco Leblanc said I don't think that practically there will ever be a point where your overall dps will render tumble useless. Because it has various useful applications besides the extra damage. 1) Gap Closing, 2) Spell Dodging (mid fight), 3) Disorientation of the Opponent (even more so when you have Ult on and become stealthed). A counter example is Caitlyn's Piltover Peacemaker which is almost useless after a certain point.
Apr 10, 2013 at 14:13 comment added user41604 @wertilq any 'proof' you are going to get is going to be wrong because of the sheer amount of variables that need to be taken into account.
Apr 10, 2013 at 14:13 answer added Joetjah timeline score: 4
Apr 10, 2013 at 13:57 comment added Wertilq Sorry, but I am more interested in proof, and data, not agreements. Best would be if I could get exact time of tumble animation.
Apr 10, 2013 at 13:50 comment added Joetjah You often see players shooting in a face-off and you see Vayne tumbling to get that bonus damage from her Tumble. I can agree that your autoattack DPS can end up higher with higher AS than your DPS with Tumble damage bonus.
Apr 10, 2013 at 12:58 comment added Wertilq Yes I know, I am asking from a clear theoretical reason though. And with that I am curious on how long the tumble animation is.
Apr 10, 2013 at 12:54 comment added user41604 the tumble is used more for gap-closing than damage when you reach that point in your build, so it's always relevant IMO. Not to mention what happens when you are Ulting
Apr 10, 2013 at 12:41 history edited user9983 CC BY-SA 3.0
edited title
Apr 10, 2013 at 12:32 history asked Wertilq CC BY-SA 3.0