Timeline for When should I stop building farms?
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jul 15, 2013 at 8:10 | comment | added | David Harkness | It's about trade-offs. You produce food to create new citizens. Those new citizens can work production and gold tiles to build and pay for buildings such as Granaries and Lighthouses that themselves produce more food or increase food production of certain tiles. | |
Jul 13, 2013 at 22:31 | vote | accept | Monte Carlo | ||
Jul 13, 2013 at 22:16 | comment | added | bgalin | Yes, your city will starve. It takes two food units to support one citizen, and surplus food builds towards creating a new citizen. The amount of surplus you need is preset. You can read more about it on this page. | |
Jul 13, 2013 at 21:31 | comment | added | Monte Carlo | So if I stop city population growth and remove all the farm plots used by said city, my city will starve right? Does 1 food yield (not farm tile) provide the food needed for 1 population unit? | |
Jul 13, 2013 at 19:07 | history | answered | bgalin | CC BY-SA 3.0 |