Timeline for Any issues with *really* long series of hoppers?
Current License: CC BY-SA 3.0
8 events
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Jun 15, 2020 at 8:59 | history | edited | CommunityBot |
Commonmark migration
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Jul 25, 2013 at 20:24 | comment | added | SingleNegationElimination | According to This video: youtube.com/watch?v=CdtUJobQaQ8 all sorts of things could cause a chunk to be loaded, but the only thing that can unload a chunk is a player who walks away from the loaded chunk. | |
Jul 25, 2013 at 15:23 | vote | accept | John | ||
Jul 25, 2013 at 15:09 | history | edited | fredley | CC BY-SA 3.0 |
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Jul 25, 2013 at 15:05 | comment | added | John | @BlaXpirit Hmmm, I guess that was a case I wasn't worried about. I'm wondering about the other case, does a hopper in a loaded chunk just fill up and not transfer to the unloaded chunk hopper? | |
Jul 25, 2013 at 15:05 | comment | added | BlaXpirit | "Hoppers won't see hoppers in unloaded chunks as a valid source" is false. | |
Jul 25, 2013 at 14:45 | history | edited | fredley | CC BY-SA 3.0 |
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Jul 25, 2013 at 14:36 | history | answered | fredley | CC BY-SA 3.0 |