Timeline for How do you mark enemies?
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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Mar 31, 2014 at 12:50 | history | edited | Once Upon a Dev | CC BY-SA 3.0 |
Smooth talker was replaced by spotter - updated accordingly
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Sep 24, 2013 at 10:43 | history | edited | kalina | CC BY-SA 3.0 |
added 274 characters in body
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Sep 14, 2013 at 14:46 | history | edited | Steve V. | CC BY-SA 3.0 |
Clearer
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Aug 29, 2013 at 8:28 | vote | accept | Neon1024 | ||
Aug 28, 2013 at 8:40 | comment | added | Lyrion | Ha! I must have read right over that line XD, did not notice sorry | |
Aug 28, 2013 at 7:10 | comment | added | Anto | Hey; thanks for the precision, but it's already in the answer ;) It also works with regular guards, but only while you remain undetected. | |
Aug 28, 2013 at 6:17 | comment | added | Lyrion | Don't forget that in stealthy missions like framing frame, you can now also spot normal guards while the alarm isn't active. | |
Aug 27, 2013 at 15:22 | history | edited | Anto | CC BY-SA 3.0 |
added 76 characters in body
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Aug 27, 2013 at 11:10 | history | answered | Anto | CC BY-SA 3.0 |