Skip to main content
Saw I missed a location where "guardians" was mentioned again instead of sentries. Also cleaned up the grammar a bit. Question looks fine now.
Source Link

I don't have enough practice as Protoss, and playing often had situations when opponent retreats... and I can't catch him. That happens:

  • vs zergs: lings just go back
  • terran: marines/marauders kite zealots
  • protoss: ... don't happen often vs protoss, but still some stalkers run away when I could catch them with zealots...

Ok, I've seen how people make a forcefields line and catch however trying to escaps: lings, roaches, zealots, etc...

I tried to do the same, but it looks like I'm doing something wrong. Usually in early game my composition is stalkers+zealots+sentries. And if I make a FF line my zealots can kill caught units... but thethen a new problem appearappears: once zealots come to kill those guys, they are in turn become in a range of other opponent units... and are been killed. As a result there areis not much value to makemaking a FF line...

Probably I should not get much zealots when I build FF line? Or may be FF makes sense only if I have MORE army...?

Could you please recommend good guidelines how to play with guardianssentries and/or use FF properly?

Thank you.

P.S. Those materials that I've seen have just general information and don't help me a lot.

I don't have enough practice as Protoss, and playing often had situations when opponent retreats... and I can't catch him. That happens:

  • vs zergs: lings just go back
  • terran: marines/marauders kite zealots
  • protoss: ... don't happen often vs protoss, but still some stalkers run away when I could catch them with zealots...

Ok, I've seen how people make a forcefields line and catch however trying to escaps: lings, roaches, zealots, etc...

I tried to do the same, but it looks like I'm doing something wrong. Usually in early game my composition is stalkers+zealots+sentries. And if I make a FF line my zealots can kill caught units... but the new problem appear: once zealots come to kill those guys, they are in turn become in a range of other opponent units... and are been killed. As a result there are not much value to make a FF line...

Probably I should not get much zealots when I build FF line? Or may be FF makes sense only if I have MORE army...?

Could you please recommend good guidelines how to play with guardians and/or use FF properly?

Thank you.

P.S. Those materials that I've seen have just general information and don't help me a lot.

I don't have enough practice as Protoss, and playing often had situations when opponent retreats... and I can't catch him. That happens:

  • vs zergs: lings just go back
  • terran: marines/marauders kite zealots
  • protoss: ... don't happen often vs protoss, but still some stalkers run away when I could catch them with zealots...

Ok, I've seen how people make a forcefields line and catch however trying to escaps: lings, roaches, zealots, etc...

I tried to do the same, but it looks like I'm doing something wrong. Usually in early game my composition is stalkers+zealots+sentries. And if I make a FF line my zealots can kill caught units... but then a new problem appears: once zealots come to kill those guys, they in turn become in a range of opponent units... and are killed. As a result there is not much value to making a FF line...

Probably I should not get much zealots when I build FF line? Or may be FF makes sense only if I have MORE army...?

Could you please recommend good guidelines how to play with sentries and/or use FF properly?

Thank you.

P.S. Those materials that I've seen have just general information and don't help me a lot.

Mentioned the wrong unit in question. There is no protoss unit called the "guradian" so I changed it to sentries
Source Link

I don't have enough practice as Protoss, and playing often had situations when opponent retreats... and I can't catch him. That happens:

  • vs zergs: lings just go back
  • terran: marines/marauders kite zealots
  • protoss: ... don't happen often vs protoss, but still some stalkers run away when I could catch them with zealots...

Ok, I've seen how people make a forcefields line and catch however trying to escaps: lings, roaches, zealots, etc...

I tried to do the same, but it looks like I'm doing something wrong. Usually in early game my composition is stalkers+zealots+guardiansstalkers+zealots+sentries. And if I make a FF line my zealots can kill caught units... but the new problem appear: once zealots come to kill those guys, they are in turn become in a range of other opponent units... and are been killed. As a result there are not much value to make a FF line...

Probably I should not get much zealots when I build FF line? Or may be FF makes sense only if I have MORE army...?

Could you please recommend good guidelines how to play with guardians and/or use FF properly?

Thank you.

P.S. Those materials that I've seen have just general information and don't help me a lot.

I don't have enough practice as Protoss, and playing often had situations when opponent retreats... and I can't catch him. That happens:

  • vs zergs: lings just go back
  • terran: marines/marauders kite zealots
  • protoss: ... don't happen often vs protoss, but still some stalkers run away when I could catch them with zealots...

Ok, I've seen how people make a forcefields line and catch however trying to escaps: lings, roaches, zealots, etc...

I tried to do the same, but it looks like I'm doing something wrong. Usually in early game my composition is stalkers+zealots+guardians. And if I make a FF line my zealots can kill caught units... but the new problem appear: once zealots come to kill those guys, they are in turn become in a range of other opponent units... and are been killed. As a result there are not much value to make a FF line...

Probably I should not get much zealots when I build FF line? Or may be FF makes sense only if I have MORE army...?

Could you please recommend good guidelines how to play with guardians and/or use FF properly?

Thank you.

P.S. Those materials that I've seen have just general information and don't help me a lot.

I don't have enough practice as Protoss, and playing often had situations when opponent retreats... and I can't catch him. That happens:

  • vs zergs: lings just go back
  • terran: marines/marauders kite zealots
  • protoss: ... don't happen often vs protoss, but still some stalkers run away when I could catch them with zealots...

Ok, I've seen how people make a forcefields line and catch however trying to escaps: lings, roaches, zealots, etc...

I tried to do the same, but it looks like I'm doing something wrong. Usually in early game my composition is stalkers+zealots+sentries. And if I make a FF line my zealots can kill caught units... but the new problem appear: once zealots come to kill those guys, they are in turn become in a range of other opponent units... and are been killed. As a result there are not much value to make a FF line...

Probably I should not get much zealots when I build FF line? Or may be FF makes sense only if I have MORE army...?

Could you please recommend good guidelines how to play with guardians and/or use FF properly?

Thank you.

P.S. Those materials that I've seen have just general information and don't help me a lot.

edited tags
Link
kotekzot
  • 42.4k
  • 65
  • 197
  • 283
Source Link
Budda
  • 8.7k
  • 8
  • 59
  • 105
Loading