Timeline for How to Map Triggers For Run Away in Final Fantasy 7?
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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Apr 29, 2015 at 16:48 | answer | added | Tipster | timeline score: 0 | |
Sep 24, 2014 at 11:38 | comment | added | kenjara | I also recommend XPadder. Its well worth the money and you should never have problems mapping controllers again. | |
Jan 25, 2014 at 16:24 | answer | added | JCalcines | timeline score: 1 | |
Nov 26, 2013 at 15:56 | comment | added | Shinrai | @kotekzot - There is a modern version of this port, though, and the PC version of FF7 is unique anyway in that it fixed a bunch of localization errors from the PSX version. | |
Nov 26, 2013 at 14:51 | answer | added | darkcat1 | timeline score: 0 | |
Oct 23, 2013 at 13:47 | history | tweeted | twitter.com/#!/TheArqade/status/393010814086828032 | ||
Oct 5, 2013 at 6:05 | comment | added | kotekzot | Yeah, Xpadder should work. | |
Oct 5, 2013 at 3:51 | comment | added | TopdeckTom | I am not using any mapping software. I've seen people recommend Xpadder, worth a shot? | |
Oct 5, 2013 at 3:34 | comment | added | kotekzot | Are you using any mapping software? Personally I find running a PSX game in ePSXe to be much better than playing its PC port precisely because i don't have to deal with ancient software's bugs. | |
Oct 5, 2013 at 3:32 | history | edited | kotekzot | CC BY-SA 3.0 |
edited title
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Oct 5, 2013 at 3:23 | history | asked | TopdeckTom | CC BY-SA 3.0 |