Timeline for What towers have special effect against ZOMGs?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Feb 23, 2019 at 4:51 | review | Suggested edits | |||
Feb 23, 2019 at 7:33 | |||||
Jan 24, 2018 at 4:39 | comment | added | sensiwoo | There are many videos and articles about how to make "max temples" online and on YouTube | |
Sep 28, 2014 at 6:59 | comment | added | Brythan | The Temple rockets don't hit harder than anything else (no MOAB bonus). The reason why a Temple is effective against a ZOMG is the plasma ray. A Temple's plasma ray can hit hard (up to two layers versus MOAB class bloons), deep (up to 160 targets), and as fast as anything in the game. | |
Oct 23, 2013 at 9:34 | history | edited | user4951 | CC BY-SA 3.0 |
added 99 characters in body
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Oct 23, 2013 at 9:33 | comment | added | user4951 | Well it's the only thing cost effective. I mean at late stage, space is scarce so you can't put anything else. Also one such tower can destroy 200 zomg if sent too close to each other. So it's not just busting the zomg. It's the fact that it's doing it splash damage is what matters. | |
Oct 23, 2013 at 4:24 | comment | added | user57801 | I agree with this about the monkey temple, but I assumed you meant individual towers, since monkey temple is only good when you sacrifice things to it. | |
Oct 23, 2013 at 2:42 | vote | accept | user4951 | ||
Jan 25, 2018 at 4:23 | |||||
Oct 23, 2013 at 2:42 | history | answered | user4951 | CC BY-SA 3.0 |