Timeline for Fable III: Is it possible to balance the real estate system to maximize rent and keep morality neutral?
Current License: CC BY-SA 2.5
5 events
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Jan 11, 2011 at 23:15 | comment | added | JustinP8 | I bet it would be pretty easy to figure out since, as you pointed out, the results are instant and not over time. Though, it would definitely help out if the display had a numeric value as well. Ultimately, it's really not that big a deal considering how easy it is to get money. I was just curious when I was just starting to build up my real estate and was broke. | |
Jan 11, 2011 at 21:41 | comment | added | tzenes | @Justin I agree, and I realize I didn't really answer that question for you. If someone produces a better answer feel free to mark that as correct. | |
Jan 11, 2011 at 0:14 | vote | accept | JustinP8 | ||
Jan 4, 2011 at 17:07 | comment | added | JustinP8 | This is good to know, but I am still curious about balancing High and Low. It'd be cool if you could set it in such a way as to maximize things in general. Personally, money isn't a major issue, it's more just my curious nature and interest in game mechanics. | |
Jan 4, 2011 at 16:41 | history | answered | tzenes | CC BY-SA 2.5 |