Timeline for Why do Zerg players build their Evolution Chambers quickly?
Current License: CC BY-SA 2.5
9 events
when toggle format | what | by | license | comment | |
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Jan 10, 2011 at 16:49 | vote | accept | Budda | ||
Aug 1, 2011 at 4:39 | |||||
Jan 6, 2011 at 19:55 | comment | added | Aardvark | In fact, it is actually a disadvantage to Zerg to build buildings before they can be utilized. Because of Zerg's build mechanics they not only lose the mining time (all races do) and minerals but they also lose the drone itself | |
Jan 6, 2011 at 18:07 | comment | added | Aardvark | That is a good thing to note. Assuming this is a competent player (platinum - diamond) the EC without extractor can only fulfill the purpose of anti-air. Banshee's hit around 8 minutes (if I remember right and void rays are around 6). Having an extractor before 5 minutes with no gas provides no advantages. It is possible your just seeing a non-refined build order :) | |
Jan 6, 2011 at 15:26 | comment | added | Budda | Oh, I didn't mention that I see 'EC' without extractor in EARLY game. At least after 5 minute - it is fine. But when I scout opponent with SCV and see spawning pool and evolution chambers are building in parallel... I'm just wondering: does he have a lot of minerals and doesn't know how to spend them? | |
Jan 6, 2011 at 15:23 | comment | added | Budda | Reason one is absolutely clear, but as you confirmed: with gas 1st only. And reason 2: building EC (evolution chamber) for air protection on the 3-4th minutes doesn't seem like worth investment: you opponent won't have air prior to ground forces. | |
Jan 6, 2011 at 0:37 | history | edited | Aardvark | CC BY-SA 2.5 |
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Jan 6, 2011 at 0:08 | history | edited | Aardvark | CC BY-SA 2.5 |
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Jan 6, 2011 at 0:00 | history | edited | Aardvark | CC BY-SA 2.5 |
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Jan 5, 2011 at 23:54 | history | answered | Aardvark | CC BY-SA 2.5 |