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May 18, 2015 at 20:43 comment added Powerlord @YM_Industries Garry's Mod is the exception, not the rule. The HL2 shared files are now stored separately for each Valve game that uses them. If you don't believe me, download Counter-Strike Source then look in its hl2 directory. You'll see the formerly-shared HL2 vpks in it: hl2_misc_dir.vpk, hl2_sound_misc_dir.vpk, hl2_sound_vo_english_dir.vpk, and hl2_textures_dir.vpk.
Nov 17, 2013 at 13:20 comment added Yoshi Walsh I don't think this is correct, as I opened up the garrysmod_dir.vpk file and it doesn't contain half of the files that gmod uses. Additionally, Garry has made numerous blog posts about the "mounting" system that gmod uses to load content from other games. This is why you still need to own CS:S in order to get those materials/sounds/other resources for gmod. The issue is I don't know where the base content is stored.
Nov 12, 2013 at 11:12 comment added user57112 @SevenSidedDie There are a lot of vpk's in the vpk folder of the SDK Base Folder, if that is what he is asking. But for the games there are no shared files anymore. I cannot tell which vpk contains what though.
Nov 12, 2013 at 3:15 comment added SevenSidedDie Source for this? I thought the entire point of the Source SDKs was to avoid having to duplicate downloaded data for each Source game.
Nov 12, 2013 at 2:14 history answered user57112 CC BY-SA 3.0