Timeline for In SR2, what causes some homies' phones to give a busy signal when called (not able to be a follower)?
Current License: CC BY-SA 3.0
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Apr 13, 2017 at 12:09 | history | edited | CommunityBot |
replaced http://gaming.stackexchange.com/ with https://gaming.stackexchange.com/
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Dec 10, 2013 at 5:16 | history | edited | galacticninja | CC BY-SA 3.0 |
formatting; clarified question
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Dec 6, 2013 at 10:26 | comment | added | Lyrion | I've been looking around abit, and no one knows for sure for 3: saintsrow.wikia.com/wiki/Talk:Homies if you look at cooldown timers it is apparently hardcoded in the exe. But some say 15 minutes, i'm thinking if you really want to know you should call one, dismiss it and start a timer and keep trying every 5 minutes :p | |
Dec 6, 2013 at 10:18 | comment | added | galacticninja | @Lyrion Yeah, I'm looking to know more details about the cooldown timer, like how long it is. Actually, 3 was the first Saints Row game I played, followed by IV, and then currently, 2. =) | |
Dec 6, 2013 at 9:47 | comment | added | Lyrion | It has been alot longer time since I played SR2 :p, but I think there is a cooldown timer aswell. You are going the otherway around it seems? From 4 to 3 to 2? :p | |
Dec 6, 2013 at 9:23 | history | asked | galacticninja | CC BY-SA 3.0 |