Timeline for What are the three most valuable stores in Mallcrasher?
Current License: CC BY-SA 3.0
13 events
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Jul 14, 2023 at 3:10 | vote | accept | Steve V. | ||
Jul 14, 2023 at 3:10 | |||||
Jun 15, 2020 at 8:59 | history | edited | CommunityBot |
Commonmark migration
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Nov 30, 2016 at 2:13 | vote | accept | Steve V. | ||
Nov 30, 2016 at 2:13 | |||||
Nov 3, 2014 at 9:07 | comment | added | Chris | @BlueRaja-DannyPflughoeft: Yeah, that's roughly what I was thinking with woolly maths. Trying to do simultaneous equations were each variable is in a range of possibles was too much for my poor head. :) | |
Nov 2, 2014 at 5:35 | comment | added | BlueRaja - Danny Pflughoeft | @Chris What you're saying would only be true if windows were worth $1. Since they're worth much more than that, it could easily be the case that Cosmetics vs. Suits could require the same number of windows to push them over $50k with one pair of other stores, but with a different pair they each require a different number of windows. In fact, as far as I can tell, these numbers are consistent, and imply Car > Jewelry > Pear > Cosmetics > Suits. | |
Oct 29, 2014 at 14:28 | vote | accept | Steve V. | ||
Oct 29, 2014 at 14:28 | |||||
Jan 24, 2014 at 23:15 | history | edited | Steve V. | CC BY-SA 3.0 |
testing methodology
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Jan 24, 2014 at 9:28 | comment | added | Chris | Cool. My only point was that I was trying to treat them as simultaneous equations to work things out precisely to try to take your data and order things and that way lay madness. I may try some more woolly maths to order them but that's harder to do in my head. ;-) | |
Jan 24, 2014 at 1:42 | comment | added | Steve V. | @Chris It's most definitely not rigorous, but it's not a total crapshoot either. I made sure to throw the grenade in the same place in the store each time and if an area of the store didn't get destroyed, I discarded that data. | |
Jan 24, 2014 at 0:09 | comment | added | Chris | Its a good table though I notice it isn't mathemtically rigorous. Presumably because sometimes you destroyed more of a store than others... In particular I note Suits and cosmetics - when with Jewelry and Pair both needed 6 more windows. When with Car and Pair one needed 2 and the other 3. This suggests that they were destroyed a different amount each time. Still useful findings though. Just that the maths on them is inconsistent leaving it only ever as a loose ordering. Very useful to know though. :) | |
Jan 20, 2014 at 1:28 | history | edited | Steve V. | CC BY-SA 3.0 |
civilians
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Jan 20, 2014 at 1:24 | comment | added | Steve V. | I don't know how to do the math analysis to order the next four stores. | |
Jan 20, 2014 at 1:20 | history | answered | Steve V. | CC BY-SA 3.0 |