Timeline for How do I keep a summoned EnderDragon in a cage?
Current License: CC BY-SA 4.0
11 events
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Sep 22 at 16:41 | history | edited | pppery | CC BY-SA 4.0 |
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Apr 13, 2017 at 12:09 | history | edited | CommunityBot |
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Jan 17, 2016 at 5:07 | review | Suggested edits | |||
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Feb 26, 2014 at 12:32 | comment | added | James Of Da Peach | @Memor-X /tp @e[type=EnderDragon,x=X,y=Y,z=Z,rm=Sizeofcage] X Y Z | |
Feb 25, 2014 at 22:53 | comment | added | Memor-X | You might be able to use logic gates to trigger the command block to teleport the dragon when it reaches the boundary of it's cage | |
Jan 28, 2014 at 17:28 | comment | added | BlaXpirit | That was a very good idea, @IQAndreas, but it seems like the Ender Dragon ignores the Slow effect. | |
Jan 28, 2014 at 15:53 | comment | added | IQAndreas | Can you use a command block to apply the slow effect on a dragon to keep it in place? | |
Jan 28, 2014 at 12:10 | comment | added | DBS | This would be my best bet at doing it, but remember that the ender dragon CAN break command blocks. So make sure your TP circuit is a safe distance away. (but close enough that the same chunk is loaded) | |
Jan 28, 2014 at 9:46 | comment | added | 09stephenb | Is a good idea that would work but the dragons movement may be too limited. | |
Jan 26, 2014 at 1:00 | history | edited | BlaXpirit | CC BY-SA 3.0 |
added 76 characters in body
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Jan 26, 2014 at 0:53 | history | answered | BlaXpirit | CC BY-SA 3.0 |