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user68189
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As it is right now, my brother has version 1.6.4 with Feed The Beast, I used to play vanilla 1.7.4, but after seeing the Vein Miner mod, I decided to switch over to 1.6.4 just for that.

However, a problem arises when I went to actually set that up: I can't seem to separate the mods.

When I start the launcher, it has both of our profiles (his with 1.6.4 with mods and mine with vanilla 1.7.4). What I'd like to get to happen is have my profile also using 1.6.4, but with different mods, but I'm unsure how to break up MCForge's mod folder into different profiles.

I tried setting my profile to a different game directory (.minecraft2 for simple tests), but I noticed that it didn't re-download the 1.6.4 game, but actually kept using it from the original .minecraft folder. All it did differently was store the world save data and texture packs in the .minecraft2 folder.

Is it possible to just copy over the .minecraft/versions/1.6.4 folder to the new game directory for my profile and begin adding mods that way? If not, how does one achieve what I'm looking for: Two profiles using the same version of Minecraft with different mods?

Edit: Copying over the /versions/1.6.4 folder to the new game directory doesn't work, as when you try to install MCForge, it gives an error about a launcher file (or the lack of one). I understand the problem with this, but I'm unsure of what to do about it.

I have my setup like this:

I run minecraft from a terminal alias:

alias minecraft="java -jar $HOME/Games/Minecraft.jar"

This works just fine, but this isn't the ACTUAL launcher, I believe, as there's

$HOME/.minecraft/launcher.jar

If I were to copy over the 3 launcher files (launcher.jar, launcher.pack.lzma, launcher_profiles.json), would that suffice? But that raises another issue: How would I get the alias to point to either game directory? Are you able to just launch the launcher file in the .minecraft folder itself?

i.e. alias minecraft="java -jar $HOME/.minecraft/launcher.jar"

Would this create any security conflicts, or is this perfectly okay?

If you need any more information, feel free to ask.

As it is right now, my brother has version 1.6.4 with Feed The Beast, I used to play vanilla 1.7.4, but after seeing the Vein Miner mod, I decided to switch over to 1.6.4 just for that.

However, a problem arises when I went to actually set that up: I can't seem to separate the mods.

When I start the launcher, it has both of our profiles (his with 1.6.4 with mods and mine with vanilla 1.7.4). What I'd like to get to happen is have my profile also using 1.6.4, but with different mods, but I'm unsure how to break up MCForge's mod folder into different profiles.

I tried setting my profile to a different game directory (.minecraft2 for simple tests), but I noticed that it didn't re-download the 1.6.4 game, but actually kept using it from the original .minecraft folder. All it did differently was store the world save data and texture packs in the .minecraft2 folder.

Is it possible to just copy over the .minecraft/versions/1.6.4 folder to the new game directory for my profile and begin adding mods that way? If not, how does one achieve what I'm looking for: Two profiles using the same version of Minecraft with different mods?

If you need any more information, feel free to ask.

As it is right now, my brother has version 1.6.4 with Feed The Beast, I used to play vanilla 1.7.4, but after seeing the Vein Miner mod, I decided to switch over to 1.6.4 just for that.

However, a problem arises when I went to actually set that up: I can't seem to separate the mods.

When I start the launcher, it has both of our profiles (his with 1.6.4 with mods and mine with vanilla 1.7.4). What I'd like to get to happen is have my profile also using 1.6.4, but with different mods, but I'm unsure how to break up MCForge's mod folder into different profiles.

I tried setting my profile to a different game directory (.minecraft2 for simple tests), but I noticed that it didn't re-download the 1.6.4 game, but actually kept using it from the original .minecraft folder. All it did differently was store the world save data and texture packs in the .minecraft2 folder.

Is it possible to just copy over the .minecraft/versions/1.6.4 folder to the new game directory for my profile and begin adding mods that way? If not, how does one achieve what I'm looking for: Two profiles using the same version of Minecraft with different mods?

Edit: Copying over the /versions/1.6.4 folder to the new game directory doesn't work, as when you try to install MCForge, it gives an error about a launcher file (or the lack of one). I understand the problem with this, but I'm unsure of what to do about it.

I have my setup like this:

I run minecraft from a terminal alias:

alias minecraft="java -jar $HOME/Games/Minecraft.jar"

This works just fine, but this isn't the ACTUAL launcher, I believe, as there's

$HOME/.minecraft/launcher.jar

If I were to copy over the 3 launcher files (launcher.jar, launcher.pack.lzma, launcher_profiles.json), would that suffice? But that raises another issue: How would I get the alias to point to either game directory? Are you able to just launch the launcher file in the .minecraft folder itself?

i.e. alias minecraft="java -jar $HOME/.minecraft/launcher.jar"

Would this create any security conflicts, or is this perfectly okay?

If you need any more information, feel free to ask.

Source Link
user68189
  • 61
  • 1
  • 1
  • 3

Minecraft 1.6.4 - Different mods on different profiles on the same version [Linux]

As it is right now, my brother has version 1.6.4 with Feed The Beast, I used to play vanilla 1.7.4, but after seeing the Vein Miner mod, I decided to switch over to 1.6.4 just for that.

However, a problem arises when I went to actually set that up: I can't seem to separate the mods.

When I start the launcher, it has both of our profiles (his with 1.6.4 with mods and mine with vanilla 1.7.4). What I'd like to get to happen is have my profile also using 1.6.4, but with different mods, but I'm unsure how to break up MCForge's mod folder into different profiles.

I tried setting my profile to a different game directory (.minecraft2 for simple tests), but I noticed that it didn't re-download the 1.6.4 game, but actually kept using it from the original .minecraft folder. All it did differently was store the world save data and texture packs in the .minecraft2 folder.

Is it possible to just copy over the .minecraft/versions/1.6.4 folder to the new game directory for my profile and begin adding mods that way? If not, how does one achieve what I'm looking for: Two profiles using the same version of Minecraft with different mods?

If you need any more information, feel free to ask.