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I created a program in the past using VB.net that launched Minecraft using the following parameters:

javaw.exe -Xmx2G -jar "C:\Users\DarkWolffe\Documents\Games\Minecraft\Minecraft.exe"

It was working for a long time, until just recently when a friend who also uses it noticed that his client was no longer launching with the desired amount of memory, and was instead defaulting back to having just under 1GB.

I use shaders, so memory is something I find myself having a lot of lust for. I've tried using the command-line parameters in this threadthis thread with no luck, I've tried an argument for garbage collection, nothing has worked.

I'm running Windows 8.1 Pro x64 with both 32- and 64-bit versions of Java installed for browsers and Minecraft, respectively.

I created a program in the past using VB.net that launched Minecraft using the following parameters:

javaw.exe -Xmx2G -jar "C:\Users\DarkWolffe\Documents\Games\Minecraft\Minecraft.exe"

It was working for a long time, until just recently when a friend who also uses it noticed that his client was no longer launching with the desired amount of memory, and was instead defaulting back to having just under 1GB.

I use shaders, so memory is something I find myself having a lot of lust for. I've tried using the command-line parameters in this thread with no luck, I've tried an argument for garbage collection, nothing has worked.

I'm running Windows 8.1 Pro x64 with both 32- and 64-bit versions of Java installed for browsers and Minecraft, respectively.

I created a program in the past using VB.net that launched Minecraft using the following parameters:

javaw.exe -Xmx2G -jar "C:\Users\DarkWolffe\Documents\Games\Minecraft\Minecraft.exe"

It was working for a long time, until just recently when a friend who also uses it noticed that his client was no longer launching with the desired amount of memory, and was instead defaulting back to having just under 1GB.

I use shaders, so memory is something I find myself having a lot of lust for. I've tried using the command-line parameters in this thread with no luck, I've tried an argument for garbage collection, nothing has worked.

I'm running Windows 8.1 Pro x64 with both 32- and 64-bit versions of Java installed for browsers and Minecraft, respectively.

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Cora
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Minecraft refuses to use more than 1G of RAM, even via Command Prompt

I created a program in the past using VB.net that launched Minecraft using the following parameters:

javaw.exe -Xmx2G -jar "C:\Users\DarkWolffe\Documents\Games\Minecraft\Minecraft.exe"

It was working for a long time, until just recently when a friend who also uses it noticed that his client was no longer launching with the desired amount of memory, and was instead defaulting back to having just under 1GB.

I use shaders, so memory is something I find myself having a lot of lust for. I've tried using the command-line parameters in this thread with no luck, I've tried an argument for garbage collection, nothing has worked.

I'm running Windows 8.1 Pro x64 with both 32- and 64-bit versions of Java installed for browsers and Minecraft, respectively.