Timeline for What's the meaning of jobs in Game dev story?
Current License: CC BY-SA 2.5
8 events
when toggle format | what | by | license | comment | |
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Jun 15, 2020 at 8:59 | history | edited | CommunityBot |
Commonmark migration
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Apr 4, 2011 at 16:23 | vote | accept | Šimon Tóth | ||
Feb 17, 2011 at 4:25 | comment | added | Shaun | I did some experimentation in-game tonight and edited my answer based on the results. | |
Feb 17, 2011 at 4:24 | history | edited | Shaun | CC BY-SA 2.5 |
change in overall answer after some experimentation
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Feb 15, 2011 at 16:05 | history | edited | Shaun | CC BY-SA 2.5 |
clarification
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Feb 15, 2011 at 15:58 | comment | added | Shaun | So have I. If you take a Hacker, though, and change their job and level them many times, they become super-stellar (especially at whatever job you eventually focus them on. | |
Feb 15, 2011 at 15:49 | comment | added | lilserf | Hm, I've had great success using my hackers to do the Graphics and even Scenario phases without changing their job titles. I'm not convinced it's worth the lost points to change their title. | |
Feb 15, 2011 at 15:44 | history | answered | Shaun | CC BY-SA 2.5 |