Timeline for League of legends folder seems too big
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Jul 13, 2017 at 16:03 | comment | added | Jylo |
I deleted everything in /RADS/projects . The Lol folder is down to 110Mb doing that. Then I launched the LolClient.exe, it went in repair mode for a rather long time with high internet usage. Now the game is playable (the directory weight 6Gb) and I still have my personal configuration files. I wonder why Riot does not remove everying starting from the antepenultimate release themself properly in local. I guess they don't mind having high bandwith usage on their servers, this feature is nigthmarish to implement, or more probably they don't mind taking a lot of space on their user's computer.
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Jul 11, 2014 at 14:43 | comment | added | Tom Anderson | Never mind. Don't delete filearchives, it's really necessary! | |
Jul 11, 2014 at 13:55 | comment | added | Tom Anderson | Also /lol_game_client/filearchives This folder can grow to be over 3 GB. As long as you don't play on those servers, the client will not need any of the files. | |
May 23, 2014 at 3:36 | vote | accept | Broken_Code | ||
May 22, 2014 at 21:36 | history | answered | xyz | CC BY-SA 3.0 |