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'Free kill' is a term that is used to refer to any objective that can be taken by a team (or player) where there is little to no risk to the team (or player) to take it.

This includes champions, turrets and objectives.

For instance, if a team won an early teamfight at bottom 4 kills to 1, and their health and damage are still good, then Dragon might be considered a 'free kill'. The same situation can happen with Baron.

In other cases, a team may push down to 1 or 2 inhibitors and choose to return to base. On their way back out - due to the pressure provided by the super minions - they may choose to push the remaining lane - which could guarded by an outer turret. Because of that team's map control and pressure in other lanes, this outer turret is likely a 'free kill' (regardless of health) as it would be too risky for the other team to defend it.

Similarly, if a champion is overextended, underleveled, unskilled or alone, the champion may be considered a 'free kill'. (See Justschge's answer)See Justschge's answer)

'Free kill' is a term that is used to refer to any objective that can be taken by a team (or player) where there is little to no risk to the team (or player) to take it.

This includes champions, turrets and objectives.

For instance, if a team won an early teamfight at bottom 4 kills to 1, and their health and damage are still good, then Dragon might be considered a 'free kill'. The same situation can happen with Baron.

In other cases, a team may push down to 1 or 2 inhibitors and choose to return to base. On their way back out - due to the pressure provided by the super minions - they may choose to push the remaining lane - which could guarded by an outer turret. Because of that team's map control and pressure in other lanes, this outer turret is likely a 'free kill' (regardless of health) as it would be too risky for the other team to defend it.

Similarly, if a champion is overextended, underleveled, unskilled or alone, the champion may be considered a 'free kill'. (See Justschge's answer)

'Free kill' is a term that is used to refer to any objective that can be taken by a team (or player) where there is little to no risk to the team (or player) to take it.

This includes champions, turrets and objectives.

For instance, if a team won an early teamfight at bottom 4 kills to 1, and their health and damage are still good, then Dragon might be considered a 'free kill'. The same situation can happen with Baron.

In other cases, a team may push down to 1 or 2 inhibitors and choose to return to base. On their way back out - due to the pressure provided by the super minions - they may choose to push the remaining lane - which could guarded by an outer turret. Because of that team's map control and pressure in other lanes, this outer turret is likely a 'free kill' (regardless of health) as it would be too risky for the other team to defend it.

Similarly, if a champion is overextended, underleveled, unskilled or alone, the champion may be considered a 'free kill'. (See Justschge's answer)

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Bob2Chiv
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A 'free'Free kill' is a term that is used to refer to any objective that can be taken by a team (or player) where there is little to no risk to the team (or player) to take it.

This includes champions, turrets and objectives. 

For instance, if a team won an early teamfight at bottom 4 kills to 1, and their health and damage isare still good, then Dragon might be considered a 'free kill'. The same situation can happen with Baron.

In other cases, a team may push down to 1 or 2 inhibitors and choose to return to base. On their way back out - due to the pressure provided by the super minions - they may choose to push the remaining lane - which could guarded by an outer turret. Because of that team's map control and pressure in other lanes, this outer turret is likely a 'free kill' (regardless of health) as it would be too risky for the other team to defend it.

Similarly, if a champion is overextended, underleveled, unskilled or alone, the champion may be considered a 'free kill'. (See Justschge's answer)

A 'free kill' is a term that is used to refer to any objective that can be taken by a team (or player) where there is little to no risk to the team (or player) to take it.

This includes champions, turrets and objectives. For instance, if a team won an early teamfight at bottom 4 kills to 1, and their health and damage is still good, then Dragon might be considered a 'free kill'. The same situation can happen with Baron.

In other cases, a team may push down to 1 or 2 inhibitors and choose to return to base. On their way back out - due to the pressure provided by the super minions - they may choose to push the remaining lane - which could guarded by an outer turret. Because of that team's map control and pressure in other lanes, this outer turret is likely a 'free kill' (regardless of health) as it would be too risky for the other team to defend it.

Similarly, if a champion is overextended, underleveled, unskilled or alone, the champion may be considered a 'free kill'. (See Justschge's answer)

'Free kill' is a term that is used to refer to any objective that can be taken by a team (or player) where there is little to no risk to the team (or player) to take it.

This includes champions, turrets and objectives. 

For instance, if a team won an early teamfight at bottom 4 kills to 1, and their health and damage are still good, then Dragon might be considered a 'free kill'. The same situation can happen with Baron.

In other cases, a team may push down to 1 or 2 inhibitors and choose to return to base. On their way back out - due to the pressure provided by the super minions - they may choose to push the remaining lane - which could guarded by an outer turret. Because of that team's map control and pressure in other lanes, this outer turret is likely a 'free kill' (regardless of health) as it would be too risky for the other team to defend it.

Similarly, if a champion is overextended, underleveled, unskilled or alone, the champion may be considered a 'free kill'. (See Justschge's answer)

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Bob2Chiv
  • 3k
  • 4
  • 25
  • 41

A 'free kill' is a term that is used to refer to any objective that can be taken by a team (or player) where there is little to no risk to the team (or player) to take it.

This includes champions, turrets and objectives. For instance, if a team won an early teamfight at bottom 4 kills to 1, and their health and damage is still good, then Dragon might be considered a 'free kill'. The same situation can happen with Baron.

In other cases, a team may push down to 1 or 2 inhibitors and choose to return to base. On their way back out - due to the pressure provided by the super minions - they may choose to push the remaining lane - which could guarded by an outer turret. Because of that team's map control and pressure in other lanes, this outer turret is likely a 'free kill' (regardless of health) as it would be too risky for the other team to defend it.

Similarly, if a champion is overextended, underleveled, unskilled or alone, the champion may be considered a 'free kill'. (See Justschge's answer)