Timeline for Can we really hack each pc we come across in Fallout 3?
Current License: CC BY-SA 2.5
10 events
when toggle format | what | by | license | comment | |
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Mar 2, 2011 at 15:18 | vote | accept | Mugen | ||
Mar 1, 2011 at 15:42 | comment | added | Phoshi | @LessPop; I've always found savescumming to completely defeat the point of having any dice rolls at all - but yes, if you're already the sort of person who can't stand failure in your RPGs, this one is faster to do. | |
Mar 1, 2011 at 15:24 | comment | added | LessPop_MoreFizz | @Phoshi 'horrible exploit' - but really, no more so than savescumming. And if you're willing to do one, well, if the other is slightly more convenient, so go for it. | |
Mar 1, 2011 at 15:14 | comment | added | Phoshi | A horrible exploit is to exit out immediately before you fail and try again - it'll reset it all, including your attempts. | |
Mar 1, 2011 at 14:24 | history | edited | FAE | CC BY-SA 2.5 |
fixed typo
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Mar 1, 2011 at 11:03 | answer | added | Omar Kooheji | timeline score: 4 | |
Mar 1, 2011 at 8:23 | history | tweeted | twitter.com/#!/StackGaming/status/42500147007062016 | ||
Mar 1, 2011 at 6:42 | answer | added | Mad Scientist | timeline score: 27 | |
Mar 1, 2011 at 6:15 | answer | added | YellowMegaMan | timeline score: 59 | |
Mar 1, 2011 at 6:06 | history | asked | Mugen | CC BY-SA 2.5 |