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Mar 2, 2011 at 13:12 comment added Lysarion Yup, but usually (at least with source-engine based games), interface-initialization's problems come from highly fragmented game files, and asking Steam to chek fragmentation also forces a presence-check for all of the game files. That's why i was suggesting it in the first time, since it could have resolved those two problems.
Mar 2, 2011 at 12:52 vote accept Oak
Mar 2, 2011 at 12:52 comment added Oak It wasn't precisely a fragmentation problem... but choosing "verify integrity of game cache" in Steam fixed the error.
Mar 2, 2011 at 12:43 history answered Lysarion CC BY-SA 2.5