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Aug 25, 2014 at 17:53 comment added Emiliano So by preventing the UFOs to complete their missions you can somehow delay their technological progress.
Aug 25, 2014 at 17:50 comment added Emiliano Have a look at this thread: goldhawkinteractive.com/forums/archive/index.php/t-756.html Chris said that: "The alien ships are unlocked when their ticker reaches a certain score, which is gained by their ships completing missions etc and possibly just over time."
Jul 19, 2014 at 2:43 comment added magnattic After taking a look into the gameconfig.xml, I believe you are correct. There are a whole lot of "Ticker" variables that seem to influence the rate of alien progress. Nevertheless certain events seem to boost that. Without seeing the source code itself it will be hard to tell how the system works exactly, though.
Jul 19, 2014 at 2:01 comment added Sterno It's a lot more complex than this, but I don't have all the information to leave a good answer yet. Suffice to say, the aliens will get more powerful over time no matter what. Your particular objectives may (or may not) give them a large power boost, but they'll go up on their own through many other means, the principle among them being the simple passage of time.
Jul 19, 2014 at 1:17 history answered magnattic CC BY-SA 3.0