Timeline for Does stunning enemy types you already captured yield any benefit?
Current License: CC BY-SA 3.0
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Nov 2, 2015 at 12:46 | comment | added | SF. | @atticae: I believe you are wrong - a significant change from UFO-Enemy Unknown; corpses don't yield profits and useless aliens are immediately executed at the end of the mission, still counting as kills. One more massive benefit of area stun weapons: you may safely throw them into the fray with your units in it. Aliens won't kill stunned xenonauts, and there's no penalty for stunning your own (other than them being stunned...) . So if you can't retreat your scouts/assaults in time, just "neutralize" the whole area. | |
Feb 3, 2015 at 19:58 | comment | added | Paul Z | Additionally, a stunned alien's stuff will usually be recovered undamaged, which gives you a monetary bonus at the end of the mission. Killing the aliens is much more likely to ruin their stuff. | |
Jul 20, 2014 at 19:28 | vote | accept | magnattic | ||
Jul 19, 2014 at 2:37 | comment | added | magnattic | Good answer. It should be noted that unfortunately stunning an enemy does not seem to count as a kill (as far as I can tell), so this strategy might rob your soldiers of some medals. | |
Jul 19, 2014 at 2:00 | history | answered | Sterno | CC BY-SA 3.0 |