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Frank
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Why is there still screen tearing even when fps are limited to be equal to monitor refresh rate  ? Also if tearing occurs because of fps higher than screen refresh rate why games don't games limit fps to be equal to the screen refresh rate by default?

Why is there still screen tearing even when fps are limited to be equal to monitor refresh rate  ? Also if tearing occurs because of fps higher than screen refresh rate why games don't limit fps to be equal to screen refresh rate by default?

Why is there still screen tearing even when fps are limited to be equal to monitor refresh rate? Also if tearing occurs because of fps higher than screen refresh rate why don't games limit fps to be equal to the screen refresh rate by default?

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bgfvfd
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Why is there still screen tearing even when fps are limited to be equal to monitor refresh rate?

Why is there still screen tearing even when fps are limited to be equal to monitor refresh rate ? Also if tearing occurs because of fps higher than screen refresh rate why games don't limit fps to be equal to screen refresh rate by default?