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Nov 3, 2014 at 22:29 vote accept Cavaticus
S Oct 29, 2014 at 17:25 history suggested user6789 CC BY-SA 3.0
Code formatting, removed "thanks," et cetera.
Oct 29, 2014 at 17:12 review Suggested edits
S Oct 29, 2014 at 17:25
Oct 29, 2014 at 17:10 answer added user6789 timeline score: 2
Sep 9, 2014 at 17:44 history tweeted twitter.com/#!/TheArqade/status/509397043266453504
Sep 3, 2014 at 2:09 history edited Cavaticus CC BY-SA 3.0
added 179 characters in body
Sep 3, 2014 at 2:04 comment added Cavaticus Sorry, I want a script to run when a book is opened and there to be an if/else event depending on whether or not the player knows a certain spell. Example: If player."hasspell" <spellid> { (player knows spell result) }else{ (player doesn not know spell result) }
Sep 2, 2014 at 22:08 comment added Frank @Nolonar Without any inkling of what he's trying to do. I'm merely pointing out that without knowing what it is he's trying to accomplish, we can't very well provide alternatives or workarounds. All we can do is tell him if the command exists or not.
Sep 2, 2014 at 22:06 comment added Nolonar @Frank, he's looking for a console command that tells him if the player knows a specific spell or not. At least that's how I understood the question.
Sep 2, 2014 at 22:06 review First posts
Sep 2, 2014 at 22:12
Sep 2, 2014 at 22:05 comment added Frank Hard to propose alternatives when we don't know what you're trying to accomplish.
Sep 2, 2014 at 22:03 history asked Cavaticus CC BY-SA 3.0