Timeline for Is there a Skyrim command to check if a player knows a spell?
Current License: CC BY-SA 3.0
12 events
when toggle format | what | by | license | comment | |
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Nov 3, 2014 at 22:29 | vote | accept | Cavaticus | ||
S Oct 29, 2014 at 17:25 | history | suggested | user6789 | CC BY-SA 3.0 |
Code formatting, removed "thanks," et cetera.
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Oct 29, 2014 at 17:12 | review | Suggested edits | |||
S Oct 29, 2014 at 17:25 | |||||
Oct 29, 2014 at 17:10 | answer | added | user6789 | timeline score: 2 | |
Sep 9, 2014 at 17:44 | history | tweeted | twitter.com/#!/TheArqade/status/509397043266453504 | ||
Sep 3, 2014 at 2:09 | history | edited | Cavaticus | CC BY-SA 3.0 |
added 179 characters in body
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Sep 3, 2014 at 2:04 | comment | added | Cavaticus | Sorry, I want a script to run when a book is opened and there to be an if/else event depending on whether or not the player knows a certain spell. Example: If player."hasspell" <spellid> { (player knows spell result) }else{ (player doesn not know spell result) } | |
Sep 2, 2014 at 22:08 | comment | added | Frank | @Nolonar Without any inkling of what he's trying to do. I'm merely pointing out that without knowing what it is he's trying to accomplish, we can't very well provide alternatives or workarounds. All we can do is tell him if the command exists or not. | |
Sep 2, 2014 at 22:06 | comment | added | Nolonar | @Frank, he's looking for a console command that tells him if the player knows a specific spell or not. At least that's how I understood the question. | |
Sep 2, 2014 at 22:06 | review | First posts | |||
Sep 2, 2014 at 22:12 | |||||
Sep 2, 2014 at 22:05 | comment | added | Frank | Hard to propose alternatives when we don't know what you're trying to accomplish. | |
Sep 2, 2014 at 22:03 | history | asked | Cavaticus | CC BY-SA 3.0 |