Timeline for Why do console games require a button press before showing the main menu?
Current License: CC BY-SA 2.5
17 events
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Mar 30, 2011 at 4:02 | comment | added | lfzawacki | Here is a piece of Microsoft documentation (but not very recent) that advises the developer to choose the user's joystick by means of asking for a button press. | |
Mar 25, 2011 at 12:36 | comment | added | Sejanus | Well these certifications just beg the question. In that case I would ask why certifications require something like this. | |
Mar 25, 2011 at 12:22 | comment | added | Loktar | PSP and DS Games do this as well, and theres always only one player. | |
Mar 23, 2011 at 17:41 | history | edited | Sadly Not | CC BY-SA 2.5 |
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Mar 23, 2011 at 15:30 | comment | added | Chris Marisic | Tiger Woods 2010 for PS3 behaves in this manner, the person that hits "start" is identified as the primary player and is the only controller that can load my saved in game character into matches. It's actually somewhat annoying, but with the PS3 being able to reassign controller #s using the playstation button that fixes things. | |
Mar 23, 2011 at 13:43 | comment | added | Sadly Not | @Sejanus: So my guess was good but apparently it's more for certification reasons, be sure to read the other provided answers. | |
Mar 23, 2011 at 12:49 | comment | added | Wooble |
@Powerlord: most Wii games I've played will make the controller that hit + when starting up "Player 1" regardless of the lights on the controllers.
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Mar 23, 2011 at 12:09 | vote | accept | Sejanus | ||
Sep 26, 2012 at 6:12 | |||||
Mar 23, 2011 at 9:10 | comment | added | TZHX | +1 - The same is true on DOA4 for Xbox 360 - whichever player presses start is the one who's settings, unlocked characters, etc are loaded - not necessarily the player on pad 1. Just one more example. :) | |
Mar 23, 2011 at 4:45 | comment | added | Mag Roader | @Powerlord XBox 360 games allow you to be able to pick up and play with any controller, regardless of which ring the controller is set to. | |
Mar 23, 2011 at 1:24 | comment | added | Rapida | A bit of supporting evidence, for Marvel vs. Capcom 3 whichever controller pushes start at the main menu is in control of setting up the match and picking options [Tangent: Which gets annoying going from fight stick to controller when swapping players]. So even if the controller isn't first player it allows the user to act as the first player. | |
Mar 22, 2011 at 22:49 | comment | added | Sadly Not | @Powerlord: Even if the Xbox 360 has the rings to represent which controller you have, that should not necessarily indicate which player you are in game. Principle of least surprise says if I pick up a controller and press a button after load, I am player one. As a user I shouldn't be concerned with which controller I pick up. | |
Mar 22, 2011 at 22:43 | comment | added | user2974 | Incidentally, this is why I bought controllers of different colors for older, corded systems when. It's really easy to tell which controller is which if they aren't the same color. On my PS2, it was Black #1, Clear #2, Red #3, Blue #4. Incidentally, I still have the Blue one; it's connected to my PC through an adapter. | |
Mar 22, 2011 at 22:37 | comment | added | user2974 | I haven't downvoted you, but every console game I've played forces you to use the first controller. Even the ones for systems with Wireless Controllers. All 3 current systems assign the controller a number. On the Xbox 360, it's represented by which one of the green ring sections is lit (left to right, top to bottom). The Wii and PS3 each have 4 lights on their controllers with a number below them; the light that's lit is the controller number. | |
Mar 22, 2011 at 22:18 | comment | added | Sadly Not | Any reason for the downvote? | |
Mar 22, 2011 at 22:18 | history | edited | Sadly Not | CC BY-SA 2.5 |
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Mar 22, 2011 at 21:58 | history | answered | Sadly Not | CC BY-SA 2.5 |