Timeline for Why do console games require a button press before showing the main menu?
Current License: CC BY-SA 2.5
5 events
when toggle format | what | by | license | comment | |
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Jul 25, 2014 at 18:55 | comment | added | Iszi | This explains why some games still seem to do more loading after "Press Start" is done and before the main menu is available. (Borderlands and Mass Effect are great examples of this.) I always figured the game should load to a point where it is fully prepared to display the main menu instantly after the "Press Start" event. However, a compliance/certification requirement to check for user interaction after a certain elapsed time would explain (though not really "justify") why this is not done. | |
Sep 26, 2012 at 6:12 | vote | accept | Sejanus | ||
Mar 24, 2011 at 1:42 | comment | added | Tridus | I'm pretty sure this is nowhere near the strangest certification rule. :) The console ones are MUCH more indepth then the Games for Windows ones, and unlike GFW are confidential. | |
Mar 23, 2011 at 15:31 | comment | added | Chris Marisic | Well that's one of the stupidest things I've ever read. | |
Mar 23, 2011 at 2:51 | history | answered | Tridus | CC BY-SA 2.5 |