Timeline for How does alien hostility work?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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S Oct 29, 2014 at 7:44 | history | suggested | Claudio | CC BY-SA 3.0 |
Made long text easier to read
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Oct 29, 2014 at 7:27 | review | Suggested edits | |||
S Oct 29, 2014 at 7:44 | |||||
Oct 27, 2014 at 22:29 | comment | added | nzifnab | When I was playing as Harmony -- the game started out where aliens would attack me when I was near their nest, but as the game progressed and my Harmony level increased, they seemed to be more likely to ignore my units altogether no matter how close to them I got -- even after attacking them to clear some room for trade routes or outposts. | |
Oct 26, 2014 at 11:47 | comment | added | Michael Campbell | There does seem to be an element of "aliens will attack weak or vulnerable units for no other reason than they are weak or vulnerable". | |
Oct 25, 2014 at 16:52 | comment | added | Flyto | This sounds plausible, but it isn't the whole story - I've had units be surrounded and destroyed by aliens when further than that from a nest, and when I'd never attacked any of them. | |
Oct 25, 2014 at 15:01 | history | answered | jsnlxndrlv | CC BY-SA 3.0 |