Timeline for See players through walls as red shadows?
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Jan 12, 2015 at 20:40 | comment | added | user973 | Please note that in multiplayer, players using the Cold Blooded perk are immune to threat detection from UAV and threat grenades. | |
Nov 10, 2014 at 13:57 | comment | added | rdurand | The threat detection module on a UAV works almost exactly as the threat detection grenade. So does the recon drone (another scorestreak), with which you can throw threat detection grenades to mark enemies. | |
Nov 10, 2014 at 11:12 | comment | added | Lasse V. Karlsen | I doubt what I'm describing and asking about is the threat grenade then since it looks completely different. The "shadows" that I describe are precisely the 3d models of the enemy players as they run around on the map, seen through walls. It sounds much more plausible that this is the UAV module that @cloudymusic mentions. | |
Nov 10, 2014 at 8:24 | comment | added | rdurand | Also note that the screenshot is from the singleplayer, not the multiplayer. I find it extremely harder to mark enemies with the threat detection grenade in multiplayer. Also, perks exist in multiplayer to counter the effect of threat grenades. | |
Nov 10, 2014 at 3:13 | comment | added | Cloudy | In addition to threat grenades, this can also happen if a friendly player deploys the UAV scorestreak with the Threat Detection module installed. | |
Nov 10, 2014 at 2:18 | history | edited | Kevin Reid | CC BY-SA 3.0 |
fix grammar and quotes
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Nov 9, 2014 at 23:18 | history | answered | Chantola | CC BY-SA 3.0 |