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Timeline for How does the aggro system work?

Current License: CC BY-SA 3.0

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May 24, 2018 at 16:05 vote accept Morniak
S Oct 3, 2016 at 15:51 history suggested Draken CC BY-SA 3.0
Corrected title, added some punctuation, minor sentence rewording to fix last phrase
Oct 3, 2016 at 15:35 review Suggested edits
S Oct 3, 2016 at 15:51
Oct 3, 2016 at 14:21 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Sep 1, 2016 at 22:20 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jul 30, 2016 at 14:58 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jun 23, 2016 at 21:30 answer added DanBC timeline score: 2
S Jun 17, 2015 at 22:47 history suggested user100602 CC BY-SA 3.0
Fixed grammar
Jun 17, 2015 at 22:39 review Suggested edits
S Jun 17, 2015 at 22:47
May 11, 2015 at 19:19 answer added user100602 timeline score: 2
Dec 21, 2014 at 7:46 comment added slow_excellence There isn't really a way to pull aggro in the general MMO sense. Enemies typically attack whoever is closer/whoever is dealing the most damage to them. Rhinos iron skin makes him super effective in reviving teammmates in combat, grabbing objectives (eg: life pods in survival), and buffing teammates with his third ability.
Dec 21, 2014 at 5:03 history asked Morniak CC BY-SA 3.0