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You can achieve friendly effect by setting base of generic.followRangegeneric.followRange attribute of a hostile mob to 0. However doing so will completely disable targetting & tracking ability of a said mob. For example, here's the command to summon friendly blaze using this method:

/summon Blaze ~ ~1 ~ {Attributes:[{Name:generic.followRange,Base:0}]}

You can achieve friendly effect by setting base of generic.followRange attribute of a hostile mob to 0. However doing so will completely disable targetting & tracking ability of a said mob. For example, here's the command to summon friendly blaze using this method:

/summon Blaze ~ ~1 ~ {Attributes:[{Name:generic.followRange,Base:0}]}

You can achieve friendly effect by setting base of generic.followRange attribute of a hostile mob to 0. However doing so will completely disable targetting & tracking ability of a said mob. For example, here's the command to summon friendly blaze using this method:

/summon Blaze ~ ~1 ~ {Attributes:[{Name:generic.followRange,Base:0}]}

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You can achieve friendly effect by setting base of generic.followRange attribute of a hostile mob to 0. However doing so will completely disable targetting & tracking ability of a said mob. For example, here's the command to summon friendly blaze using this method:

/summon Blaze ~ ~1 ~ {Attributes:[{Name:generic.followRange,Base:0}]}