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Jun 15, 2020 at 8:59 history edited CommunityBot
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S Mar 22, 2012 at 22:37 history notice removed CommunityBot
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Mar 22, 2012 at 21:35 history notice added juan Content dispute
Mar 22, 2012 at 21:35 history locked juan
Mar 22, 2012 at 21:34 history rollback Invader Skoodge
Rollback to Revision 5
Mar 22, 2012 at 21:27 history rollback GnomeSlice
Rollback to Revision 6
Mar 22, 2012 at 20:45 history rollback user56
Rollback to Revision 5
Mar 22, 2012 at 20:36 history edited GnomeSlice
edited tags
Mar 14, 2012 at 16:23 comment added NibblyPig They did this in the original Unreal more blatently, where there was a portal you could see and walk through, the exit was simple a stone slab you could walk 360 degrees around. I thought it was pretty cool.
Jan 15, 2012 at 22:44 vote accept Nick T
Jan 15, 2012 at 22:44 vote accept Nick T
Jan 15, 2012 at 22:44
Jan 15, 2012 at 22:41 vote accept Nick T
Jan 15, 2012 at 22:44
Oct 12, 2011 at 16:48 history protected Mana
Oct 12, 2011 at 11:05 history edited CyberSkull CC BY-SA 3.0
grammar fix in title, copyedit in body
Oct 12, 2011 at 1:04 answer added cake timeline score: 9
Sep 10, 2011 at 9:12 answer added miiz timeline score: 7
Aug 20, 2011 at 22:57 history edited Nick T CC BY-SA 3.0
change title
May 11, 2011 at 9:18 answer added joe timeline score: 7
Apr 30, 2011 at 16:46 comment added Nick T This doesn't have to do with levels, but Wheatley's eyelid is "impossible". In order for it to fully open and shut, it would be too big to fit behind the inner-most ring around his eye. The developers wanted the core to look mechanically plausible, but they ignored the geometry to produce a more expressive character.
Apr 26, 2011 at 4:07 answer added nick timeline score: 8
Apr 23, 2011 at 16:47 answer added Jacob Gedrimas timeline score: 44
Apr 23, 2011 at 13:09 comment added Bobby Fun Fact: Something similar was used here and there in American McGees Alice. F.e. an iron gate in a wall. From one side it was a normal iron gate, from the other it was a gate (with no iron bars) to a room.
Apr 22, 2011 at 22:50 history edited Brant CC BY-SA 3.0
Added a transcript of the dev commentary to clarify what the asker is looking for
Apr 22, 2011 at 22:23 vote accept Nick T
Jan 15, 2012 at 22:41
Apr 22, 2011 at 22:08 answer added Tamara Wijsman timeline score: 169
Apr 22, 2011 at 11:49 answer added Angry Lettuce timeline score: 32
Apr 22, 2011 at 5:31 answer added user8834 timeline score: 16
Apr 22, 2011 at 3:48 answer added Martin timeline score: 17
Apr 22, 2011 at 3:09 history tweeted twitter.com/#!/StackGaming/status/61265339408850944
Apr 22, 2011 at 1:08 history edited Nick T CC BY-SA 3.0
added 124 characters in body
Apr 22, 2011 at 0:55 comment added chandsie Very interesting, I didn't know about this! +1 since I'm super curious if this is true and hidden somewhere in the game!
Apr 22, 2011 at 0:43 history asked Nick T CC BY-SA 3.0