Timeline for Why does KSP keep crashing from access violations?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Sep 3, 2015 at 16:48 | vote | accept | Ethan Bierlein | ||
Sep 3, 2015 at 16:48 | |||||
May 21, 2015 at 12:11 | comment | added | Mitchell Carroll | After some more looking, I think you're right about it being that mono, but that raises the question as to why it's being called on a windows machine. If the problem is fixed when the asker deletes all mods, then it's likely that one of the mod's creators was lazy and/or inexperienced and didn't write the code correctly for all os's. The error discussed here is almost identical to what the asker describes in his question. | |
May 21, 2015 at 12:02 | comment | added | Flater | I wasn't technically assuming a reserved name. Just that since KSP is Linux compatible, and Unity is based on C#/.Net, that Mono is presumably going to be part of the files. It's just odd that it'd show up in a Windows version of the game. Given the location of the install directory, I'm assuming OP downloaded it from the Squad site, not Steam. And if it's part of the general KSP.exe, it shouldn't get called on a windows machine regardless. | |
May 21, 2015 at 11:59 | comment | added | Mitchell Carroll |
According to the log it's in the KSP.exe file, it's not like the name mono is reserved only for that one purpose. The only concern with using the same name would be a namespace collision, the risk of which is alleviated if it's run from the game's executable.
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May 21, 2015 at 7:29 | comment | added | Flater | Isn't Mono the framework that allows .Net execution on Linux systems? That would make it a very odd error, as this is a Windows computer. | |
May 21, 2015 at 5:55 | history | answered | Mitchell Carroll | CC BY-SA 3.0 |