Skip to main content

Timeline for Minecraft Vanilla elevator

Current License: CC BY-SA 3.0

8 events
when toggle format what by license comment
Dec 6, 2016 at 9:03 comment added Chemical Comrade Also, are other parameters being added, or maybe removal of coordinates be possible when using the coordinate functions?
Nov 28, 2016 at 8:17 comment added Chemical Comrade You could simply have the platform be FallingSand entites with {NoGravity} set to "1b" and then the player simply falls through the platform
Jul 5, 2015 at 14:56 comment added John Klubertanz you guys don't understand. I dont want to test for players in a radius, because it could detect players in the air. What I want is a giant pad like a lift where if a player is physically standing on the pad, they get teleported down to the room below.
Jul 4, 2015 at 16:24 comment added Nick B. @MBraedley, Thanks for editing my answer and correcting my mistake! Sometimes I feel like I'm physically unable to press the comma and not press the space bar!
Jul 4, 2015 at 14:12 comment added aytimothy @JohnKlubertanz Then test for the location above the block. ie. On top of 0 0 0 would be @e[0,1,0,r=1]
Jul 4, 2015 at 14:08 history edited MBraedley CC BY-SA 3.0
Spaces don't work in selectors
Jul 4, 2015 at 14:02 comment added John Klubertanz but what if i want to have them teleport only if they're on a certain block?
Jul 4, 2015 at 13:46 history answered Nick B. CC BY-SA 3.0