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Your dwellers can level up until Level 50. Each level of your dweller will increase histheir health points.

The S.P.E.C.I.A.L. stats will be capped at 10 for your training. If you reach a value of 10 at a S.P.E.C.I.A.L. attribute you won't be able to train the dweller further in this attributestat. Instead of a further training, you are able to give himthem better clothcloths which can raise histheir S.P.E.C.I.A.L. attributes further. This way it'sA good tactic is to train your dwellers in histheir main stat until 10 and probably their Luck totoo (as it will increase your rush-chance). After that you can provide a Luck-based or a working specific outfit to your dweller.

Your dwellers can level up until Level 50. Each level of your dweller will increase his health points.

The S.P.E.C.I.A.L. stats will be capped at 10 for your training. If you reach a value of 10 at a S.P.E.C.I.A.L. attribute you won't be able to train the dweller further in this attribute. Instead of a further training, you are able to give him better cloth which can raise his S.P.E.C.I.A.L. attributes further. This way it's good to train your dwellers in his main stat until 10 and probably their Luck to (as it will increase your rush-chance). After that you can provide a Luck-based or a working specific outfit to your dweller.

Your dwellers can level up until Level 50. Each level of your dweller will increase their health points.

The S.P.E.C.I.A.L. stats will be capped at 10 for training. If you reach a value of 10 at a S.P.E.C.I.A.L. attribute you won't be able to train the dweller further in this stat. Instead of further training, you are able to give them better cloths which can raise their S.P.E.C.I.A.L. attributes further. A good tactic is to train your dwellers in their main stat until 10 and probably their Luck too (as it will increase your rush-chance). After that you can provide a Luck-based or a working specific outfit to your dweller.

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Ionic
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Your dwellers can level up until Level 50. Each level of your dweller will increase his health points.

The StatsS.P.E.C.I.A.L. stats will be capped at 10 (even with clothes)for your training. If you reach a value of 10 at a S.P.E.C.I.A.L. attribute you won't be able to train the dweller further in this attribute. Instead of a further training, you are able to give him better cloth which can raise his S.P.E.C.I.A.L. attributes further. This way it's good to train your dwellers in his main stat until 10 and probably a bit intheir Luck the restto (until 10 Luckas it will increase your rush-chance). After that you can be achieved with anprovide a Luck-based or a working specific outfit (if you want to put him in a room for work)your dweller.

Your dwellers can level up until Level 50. Each level of your dweller will increase his health points.

The Stats will be capped at 10 (even with clothes). This way it's good to train your dwellers in his main stat until 10 and probably a bit in Luck the rest (until 10 Luck) can be achieved with an outfit (if you want to put him in a room for work).

Your dwellers can level up until Level 50. Each level of your dweller will increase his health points.

The S.P.E.C.I.A.L. stats will be capped at 10 for your training. If you reach a value of 10 at a S.P.E.C.I.A.L. attribute you won't be able to train the dweller further in this attribute. Instead of a further training, you are able to give him better cloth which can raise his S.P.E.C.I.A.L. attributes further. This way it's good to train your dwellers in his main stat until 10 and probably their Luck to (as it will increase your rush-chance). After that you can provide a Luck-based or a working specific outfit to your dweller.

Source Link
Ionic
  • 4.3k
  • 5
  • 25
  • 44

Your dwellers can level up until Level 50. Each level of your dweller will increase his health points.

The Stats will be capped at 10 (even with clothes). This way it's good to train your dwellers in his main stat until 10 and probably a bit in Luck the rest (until 10 Luck) can be achieved with an outfit (if you want to put him in a room for work).