Timeline for Diablo 3 Ultimate Evil Edition - PS4 difficulty versus PC
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Jul 23, 2015 at 15:30 | vote | accept | Ninjakreborn | ||
Jul 23, 2015 at 11:23 | answer | added | Svj0hn | timeline score: 3 | |
Jul 22, 2015 at 17:34 | comment | added | Set Big O | @JekwA I play on PS4, and it's not that bad in single player. Not as clean as a mouse, but not bad. You get a giant health bar for the current target, and can "lock on" with a shoulder button. Local multiplayer is where it gets dicey. It's sometimes very hard to tell who is targeting who. Most of the time it's not a big deal, but I've often thrown a slow time bubble across the screen when trying for something near me (because somebody else had it targeted and I thought I did). With melee it's not much of an issue either way. | |
Jul 16, 2015 at 18:14 | comment | added | JekwA | I've never actually played the console versions, but from what I've seen from gameplay on youtube the controls are a lot less precise than they are on PC (which is understandable). Since the player has less precision over the control of what their character does (it seemed to me that the closest enemies were auto targeted) the easier the overall game has to be in order to compensate for optimized attack plans. I'm not sure how someone would focus fire anything on consoles. | |
Jul 10, 2015 at 3:55 | history | edited | pinckerman | CC BY-SA 3.0 |
edited tags; edited title
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Jul 9, 2015 at 22:12 | comment | added | Ben | I'd have to say that one of the main reasons the game feels different is probably because it is different. As stated in earlier comments, updates and content is managed differently between the two versions, however one of the main points would be that the console version would feel a lot more "arcade-y" because the entire environment is different. The controls are different, the input is different, even the fact that the community is different has an impact on the game. | |
Jul 9, 2015 at 22:06 | comment | added | Sorean | They have in the past tried to make them line up, but have not always been the case. I know when they were hotfixing bounties in the past when they first came out, the changes were PC only until they did everything in a massive update on consoles. | |
Jul 9, 2015 at 21:36 | comment | added | Ninjakreborn | I notice a few minor differences, but I know most of the patches are in sync? Like the newest patch is being released for all platforms, when it comes out. | |
Jul 9, 2015 at 21:34 | comment | added | Sorean | One thing to note is that Console and PC do not get patched at the same level. So while things get changed regularly on battle.net I'm not sure what the same changes are made on the console. I know there are differences between the two, but don't know enough to give you a full answer. | |
Jul 9, 2015 at 21:14 | history | asked | Ninjakreborn | CC BY-SA 3.0 |