IIRC, you need to spin the spikes in the shaft to clear a path so you can get into positions to shoot the crumbling walls. ThereThere are switchesspinning generators behind the walls that you have to overload with an electrical charge to turn off the fans.
You do so by lowering To access the Batmobile againstgenerators, you have to lower yourself in the wallBatmobile into the row of spikesshaft as far as you can go. There are three numbered slopesshould be a shootable wall nearby that you couldhave to shoot and go downthrough. You Exploring the opened area should use each slope starting at 1 to 3.
When you lower yourself downeventually lead to the spikes, you'll noticea generator that there's some open space to either side of you. Move the Batmobile in that direction have to spin the wall until you get the spray painted Bat symbol underneath you. That's when you know it's aligned correctlyoverload with an electrical charge. Once aligned It may seem like a dead end but look around, you can move on to the next slopethere are shafts and whatnot that should give you a clear shot atneed to go up or down to get to the next wallgenerators.
Repeat the process til you get to the third slope. You'll have to turn some of the upper layers of spikes back so you can clearHere's a pathplaythrough that's going through that section. Look(it begins at the environment and figure out what to turn so you can go downaround 5 minutes into the third slope as far as you can.video)
Hopefully from here, you can figure out the rest.