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added Clay Golem and Deceprify to skills
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john2x
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The most efficient build for the Necromancer (maybe even for the entire game), is the "Fishymancer". It allows you to go through Hell and back without much/basic gear, perfect for first characters with the intent of magic finding better items for future characters. You could even go through the game naked.

In summary, the skill build:

  • Raise Skeleton (20+)
  • Skeletal Mastery (20+)
  • Corpse Explosion (20+)
  • Amplify Damage (1+)
  • Clay Golem (1+)
  • Deceprify (1+)

(Clay Golem + Deceprify to help with bosses)

Merc: Act II with Might aura

Ideal items: +resistance, +skills, +mana per kill, magic find, +runspeed, +life/vitality

Those are all the skills you need. That leaves for a lot of skill points to put in any skill you want, and it wouldn't really matter since the above skills synergize perfectly. And Corpse Explosion doesn't have a lot of immune monsters.

The most efficient build for the Necromancer (maybe even for the entire game), is the "Fishymancer". It allows you to go through Hell and back without much/basic gear, perfect for first characters with the intent of magic finding better items for future characters. You could even go through the game naked.

In summary, the skill build:

  • Raise Skeleton (20+)
  • Skeletal Mastery (20+)
  • Corpse Explosion (20+)
  • Amplify Damage (1+)

Merc: Act II with Might aura

Ideal items: +resistance, +skills, +mana per kill, magic find, +runspeed, +life/vitality

Those are all the skills you need. That leaves for a lot of skill points to put in any skill you want, and it wouldn't really matter since the above skills synergize perfectly. And Corpse Explosion doesn't have a lot of immune monsters.

The most efficient build for the Necromancer (maybe even for the entire game), is the "Fishymancer". It allows you to go through Hell and back without much/basic gear, perfect for first characters with the intent of magic finding better items for future characters. You could even go through the game naked.

In summary, the skill build:

  • Raise Skeleton (20+)
  • Skeletal Mastery (20+)
  • Corpse Explosion (20+)
  • Amplify Damage (1+)
  • Clay Golem (1+)
  • Deceprify (1+)

(Clay Golem + Deceprify to help with bosses)

Merc: Act II with Might aura

Ideal items: +resistance, +skills, +mana per kill, magic find, +runspeed, +life/vitality

Those are all the skills you need. That leaves for a lot of skill points to put in any skill you want, and it wouldn't really matter since the above skills synergize perfectly. And Corpse Explosion doesn't have a lot of immune monsters.

Source Link
john2x
  • 316
  • 3
  • 4

The most efficient build for the Necromancer (maybe even for the entire game), is the "Fishymancer". It allows you to go through Hell and back without much/basic gear, perfect for first characters with the intent of magic finding better items for future characters. You could even go through the game naked.

In summary, the skill build:

  • Raise Skeleton (20+)
  • Skeletal Mastery (20+)
  • Corpse Explosion (20+)
  • Amplify Damage (1+)

Merc: Act II with Might aura

Ideal items: +resistance, +skills, +mana per kill, magic find, +runspeed, +life/vitality

Those are all the skills you need. That leaves for a lot of skill points to put in any skill you want, and it wouldn't really matter since the above skills synergize perfectly. And Corpse Explosion doesn't have a lot of immune monsters.