Timeline for What are the factors that affect the random caps reward from production collection in Fallout Shelter?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Mar 25, 2016 at 23:13 | answer | added | Tim S. | timeline score: 3 | |
Feb 13, 2016 at 15:19 | history | tweeted | twitter.com/TheArqade/status/698526813514002432 | ||
Aug 14, 2015 at 16:43 | comment | added | Chris Hawkins | Right, I think the issue I'm describing was a bug of the last version. I updated the app and am raking in the caps :) | |
Aug 14, 2015 at 13:27 | comment | added | Jonathan Drapeau | For what I know, luck is the only factor for cap bonus. The SPECIAL of the room helps with rushes by lowering the chance of failure the higher the dweller's SPECIAL for that room are and the time it takes to produce the resource of the room. | |
Aug 11, 2015 at 7:17 | review | First posts | |||
Aug 11, 2015 at 7:34 | |||||
Aug 11, 2015 at 7:13 | history | asked | Chris Hawkins | CC BY-SA 3.0 |