Timeline for How can I achieve the Fox codename?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Oct 5, 2015 at 1:16 | comment | added | Twitch_City | Yup, I think you are completely right. I was tranquillizing most enemies on those run throughs. Funnily enough, I ended up playing [TRUTH] The Man Who Sold the World after doing those Foxhound runs, and earned Fox since you don't have the option to tranq/fulton anyone, hahahaha. I guess before I was just surprised that Octopus was given priority over Fox. | |
Oct 5, 2015 at 1:13 | vote | accept | Twitch_City | ||
Oct 2, 2015 at 13:41 | comment | added | Lucas Leblanc | Yeah, and following that logic, the Fox codename only has a Perfect Stealth requirement, which isn't that hard to get if you tranq everyone. However it seems that the game prioritizes Octopus if you get enough tranq neutralizations over Fox, or at least that's what I have to assume, so the solution is to have less neutralizations (or so I think) over the course of 3 missions. | |
Oct 2, 2015 at 7:07 | comment | added | KitsuneZeta | To emphasize this a bit: Using a tranquilizer weapon (or any silent nonlethal weapon) won't invalidate Perfect Stealth, No kills (the sole requirement for Foxhound). It's possible (very likely) that you've been using tranquilizers while getting Foxhound, so when you failed Perfect Stealth, No kills, the game looked at your neutralization history and saw the tranqs and gave you Octopus because of that. | |
Oct 1, 2015 at 14:00 | history | edited | Lucas Leblanc | CC BY-SA 3.0 |
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Oct 1, 2015 at 13:54 | history | answered | Lucas Leblanc | CC BY-SA 3.0 |