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Jun 21, 2017 at 7:57 answer added aphid timeline score: 2
Dec 23, 2015 at 18:34 history tweeted twitter.com/TheArqade/status/679731878862151680
Dec 1, 2015 at 14:28 answer added user131545 timeline score: 2
Oct 14, 2015 at 14:54 comment added JMR This is actually not true. The vehicles DO take traffic congestion into account when generating paths. They are calculating and figuring that that particular route is STILL their best option despite the congestion. The screenshot appears to show what is called "weaving". Something is causing the cars merging in to want to change immediately to the middle lane. To be able to tell what, I'd need to see more of what you've built.
Oct 13, 2015 at 7:04 comment added Alexander Ivanov No ramps. Off screen - to the left is industrial area, on top is old low density residential and commercial areas and on bottom is new high density residential and commercial. And this is not only one way. I have plenty alternate roads. I think main traffic problem in this game is that "path-finding" do not take traffic density as "weight" in calculation. Cars always go shortest way and got stuck.
Oct 12, 2015 at 21:37 comment added JMR Is there an on or off ramp just off the screen? Cars move over to avoid blocking them, which may cause this behavior.
Oct 1, 2015 at 19:01 review First posts
Oct 1, 2015 at 19:03
Oct 1, 2015 at 18:59 history asked Alexander Ivanov CC BY-SA 3.0