What you are looking for is the amazing execute
execute
command:
Executes a command on behalf of one or more other entities, with originating permissions, optionally on condition that a single-block /testforblock-style check passes.
The syntax is:
execute <entity> <x> <y> <z> <command …>
<entity>
is a target selector, such as @a
, <x> <y> <z>
are coordinates from which to execute the following <command …>
from. In most cases, setting this to ~ ~ ~
(i.e. the exact location of the entity) is fine. To set the block under every player to air, you can use
execute @a ~ ~ ~ setblock ~ ~-1 ~ air