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Apr 15, 2019 at 11:51 vote accept Johannes
Nov 9, 2015 at 23:21 comment added Johannes I called 1&1 and they said that maybe something is wrong in the telephone switch (hosted by Deutsche Telekom). But I figured out that this package loss only occurs in the internet "prime time" between ~ 5PM and 11PM. I also tried some pings with my notebook too and it showed the same package loss. I think I have to wait..
Nov 4, 2015 at 10:46 comment added Johannes @Fritz Sorry, this was an example, I tried n = 150 yesterday. I also pinged heise.de with this method and there was no package loss at all. Only with google.com I loose always 2 packages
Nov 4, 2015 at 10:33 comment added Fritz @Johannes Yes, that's good too, but it sends only 20 packets before stopping. You likely want to send more than 100 packets to get a meaningful packet loss percentage value. So either something like ping -n 200 or ping -t.
Nov 4, 2015 at 10:29 comment added Johannes @Fritz I used ping -n 20 domain.com which does nearly the same but only 100 times. I'm right?
Nov 4, 2015 at 10:18 comment added Fritz @Johannes That approach sounds good. Did you use ping -t? Leave that to run for a while and press Ctrl+Break (Pause on a German keyboard) to get better statistics with more packets instead of just 4.
Nov 4, 2015 at 8:00 comment added Johannes @Fritz I tried it just yesterday but there weren't any problems. I moved to another city two month ago and with my old provider (vodafone germany) it was even worse. I had this problem there nearly every day despite a ping of about 45ms. Now I live in a bigger city with 1&1 as my ISP (uses Deutsche Telekom infrastructure) and my Ping is better and the problem occurs not that often but it's still there. I will try a ping with my notebook too this afternoon and if there is package loss too, it has something todo with my ISP, if not, with my PC for gaming I guess...
Nov 3, 2015 at 21:38 comment added Fritz @Johannes Did you try that while you had those lag problems, or just now? Because you said, it's only some days. Another possibility would be that some packets are not lost, but severely delayed (by about a second, as you describe "flying"). However, I can't really imagine how that might happen, short of routing every 10th packet through China or something (Note: I consider this highly unlikely). And if that were the case, it would probably be easier to just switch to another ISP than trying to figure out what the problem is. :(
Nov 3, 2015 at 21:31 history edited Fritz CC BY-SA 3.0
Add section about obtaining info from inside CS:GO
Nov 3, 2015 at 21:31 comment added Johannes @Fritz I tried that with net_graph 1 and it says Loss: 0%.. My Router (fritz.box) says that the connection is stable for more than 8 days and there are only 17 erros occured since this day. I have to try ping and tracert with the server adress soon
Nov 3, 2015 at 21:17 comment added Fritz @Johannes Your PC should never lose packages, even when you just booted it. To find out the IP, try entering status in the CS:GO-Console when connected to a server. Then use that IP in the ping and tracert commands. Alternatively you can also type net_status in the CS:GO-console, which will tell you (among other things) the packet loss for the current game session.
Nov 3, 2015 at 21:12 comment added Johannes Ok I will try tomorrow. I added an two way exception for CS:GO in my G Data Firewall and despite a higher ping (different server i guess) it worked pretty fine. Maybe it depends on the server (infrastructure) or there is one hop that results in an error more often
Nov 3, 2015 at 21:09 comment added Aequitas @Johannes when you join a server I think it shows you the IP in console, it'll say something like connecting to 123.123.123.123
Nov 3, 2015 at 16:49 comment added Johannes I tried "ping -n 100 google.com" and I lost 2 packages (directly after boot of my PC, maybe firewall was initialised?) the first time, 0 packages the second and again 2 the third time... I also used tracert and no * were visible so I think my connection is very stable. I don't know how to get the IP adress of the CS:GO MM-servers but maybe I can use net_graph to see package loss.. Is it possible that these settings influence my performance: rate cl_cmdrate cl_updaterate cl_interp_ratio cl_interp fps_max?
Nov 3, 2015 at 15:17 comment added Fritz @ʰᵈˑ I think it's better now. :)
Nov 3, 2015 at 15:16 history edited Fritz CC BY-SA 3.0
Add info about debugging the issue
Nov 3, 2015 at 15:07 comment added Fritz In case you are interested: You would need to find the route the packets are taking using tracert (which might or might not work due to the configuration of remote routers which you don't control), find out which of those routers drops packets (again, this might fail due to router config), and contact the operator of said router (I wouldn't even know how to find that out). Here's a writeup of the general process, though not a tutorial: serverfault.com/questions/207375/…
Nov 3, 2015 at 15:06 comment added Fritz @ʰᵈˑ You're right, of course, but debugging packet loss is really hard, if not impossible, for the average home user, because it requires some expert knowledge on internet protocols. That's why I suggested contacting the ISP.
Nov 3, 2015 at 14:57 comment added ʰᵈˑ This is a good answer, though I'd include an explanation on how to fix the packet loss, if it can be rectified/helped.
Nov 3, 2015 at 14:54 history answered Fritz CC BY-SA 3.0