Timeline for Why does my Castle settlement show insufficient power?
Current License: CC BY-SA 3.0
15 events
when toggle format | what | by | license | comment | |
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May 12, 2019 at 12:00 | history | tweeted | twitter.com/TheArqade/status/1127544114348793856 | ||
May 10, 2019 at 18:53 | answer | added | Tek | timeline score: -1 | |
Oct 20, 2016 at 19:45 | vote | accept | Wolf | ||
Mar 3, 2016 at 18:02 | answer | added | Dan | timeline score: 2 | |
Dec 21, 2015 at 20:55 | comment | added | Xantec | There are lights and connectors in the armory area of the castle that aren't connected to the rest of the grid. These are only accessible after a particular quest (old guns maybe). | |
Dec 9, 2015 at 8:43 | answer | added | Thek1ddx | timeline score: -4 | |
Nov 24, 2015 at 16:07 | answer | added | alex | timeline score: 2 | |
Nov 20, 2015 at 21:16 | comment | added | Feral Chimp | This was driving me crazy too, but then last night I noticed my power now shows as green. In the meantime I'm fairly sure I didn't make any relevant changes: no new generators, rewiring, etc. I might have added a settler or some plants, but that seems unrelated. I'm curious to see whether time fixes your problem too. | |
Nov 20, 2015 at 1:16 | comment | added | Dpeif | @DCShannon that's a good point, agreed | |
Nov 20, 2015 at 1:05 | comment | added | DCShannon | @Dpeif I don't think the number of settlers has any effect on the amount of power required. I have settlements with 10+ people with just 3 power for the recruitment beacon, and no warning, and settlements with no people that require power due to the presence of a water purifier. | |
Nov 20, 2015 at 0:41 | comment | added | Dpeif | As mentioned though, the number of unpowered stuff around the settlement definitely has an effect. | |
Nov 20, 2015 at 0:39 | comment | added | Dpeif | Im not positive, but I think "bigger" settlements require higher numbers, bigger meaning population and perhaps land mass, or just ones considered "advanced" like the Castle. When you view settlements in the Pip Boy (Workshops tab of the Data menu), I have a happy settlement of 8 at the drive in with power = 3, but power is flagged (but not red) at the Castle, population 11, and they have 45 power. Wtf right? | |
Nov 19, 2015 at 3:19 | comment | added | DCShannon | Did you complete Old Guns yet? Maybe there's a bulb in there? | |
Nov 19, 2015 at 2:58 | answer | added | DCShannon | timeline score: 9 | |
Nov 19, 2015 at 2:49 | history | asked | Wolf | CC BY-SA 3.0 |