Is there a way I can testfor/testfor
an entities coordinates, then use /tellraw/tellraw
to put the coordinates in the chat?
For example, if iI use /spreadplayers ~ ~ 50000 50001 false @e[type=ArmorStand,r=1]/spreadplayers ~ ~ 50000 50001 false @e[type=ArmorStand,r=1]
After it'sit has teleported can I have the game detect its coordinates, and say them in chat?