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user106385
user106385

Is there a way I can testfor/testfor an entities coordinates, then use /tellraw/tellraw to put the coordinates in the chat?

For example, if iI use /spreadplayers ~ ~ 50000 50001 false @e[type=ArmorStand,r=1]/spreadplayers ~ ~ 50000 50001 false @e[type=ArmorStand,r=1]

After it'sit has teleported can I have the game detect its coordinates, and say them in chat?

Is there a way I can testfor an entities coordinates, then use /tellraw to put the coordinates in the chat?

For example, if i use /spreadplayers ~ ~ 50000 50001 false @e[type=ArmorStand,r=1]

After it's teleported can I have the game detect its coordinates, and say them in chat?

Is there a way I can /testfor an entities coordinates, then use /tellraw to put the coordinates in the chat?

For example, if I use /spreadplayers ~ ~ 50000 50001 false @e[type=ArmorStand,r=1]

After it has teleported can I have the game detect its coordinates, and say them in chat?

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Pingyoping
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Is there a way I can testfor an entities coordinates, then use /tellraw to put the coordinates in the chat?

Is there a way I can testfor an entities coordinates, then use /tellraw to put the coordinates in the chat?

For example, if i use /spreadplayers ~ ~ 50000 50001 false @e[type=ArmorStand,r=1]

After it's teleported can I have the game detect its coordinates, and say them in chat?